Overview

Conventions

What's New?

Getting Started

Entering the Functional Molded Part Workbench

Defining the Main Shell

Editing the Shell Properties

Removing Volumes from the Part While Creating Walls

Piercing the Main Shape

Adding Strength to the Shelled Body

Applying a Styling Surface Onto the Shelled Body

Finalizing the Part Shape

User Tasks

Display Body Under Functional Features

Organizing Functional Specifications

What You Should Know

Inserting a Solid Functional Set

Setting Shell Properties

Setting Draft Properties

Inserting a Functional Set

Moving Features from a Solid Functional Set to Another One

Removing a Functional Set

Reordering Features within a Solid Functional Set or a Functional Set

Visualizing Functional Features

Creating Shape Features

Shellable Feature

External Feature

Added Feature

Protected Feature

Internal Feature

Core Feature

Creating Functional Features

Cutout

Pocket

Boss

Rib

Rest

Grill

Reinforcement

Push

Pull

Fitting

Creating Holes

Locating Holes

Creating Threaded Holes

Using and understanding Feature Modifiers

Inserting a Local Modifier in a chain of Local Modifiers

Cut

Remove

Intersect

Transform Translation

Transform Rotation

Transform Scaling

Transform Symmetry

Transform Affinity

Transform Axis to Axis

Mirror

Offset

Pattern Rectangular

Circular Pattern

User Pattern

Edge Fillet (as a Feature Modifier)

Variable Radius Fillet

Face - Face Fillet

Creating Chordal Fillets

Tritangent Fillet

Chamfer

Draft Angle

Variable Angle Draft

Draft Reflect Line

Creating Multi-Body Features

Divide

Lip

Flange

Join

Snap Lock

Scan Integration

Using Functional Extraction

Extraction Properties

Core Extraction

Cavity Extraction

Volumes Extraction (Protected)

Volumes Extraction (Grill)

Behavior Extraction

Using the Display Only Parents Option to Retrieve a Creation Context

Reference Elements

Creating Points

Creating Lines

Creating Planes

Using Surfaces and Curves

Joining Surfaces or Curves

Extrapolating Surfaces

Extracting Geometry

Creating Intersections

Creating Projections

Creating Boundaries

Using PowerCopies

Creating PowerCopies

Instantiating PowerCopies

Saving PowerCopies into a Catalog

Using Dress-Up Features

Filleting Intersection Edges

Working in a Multi-Document Environment

Copying Bodies including Functional Solids and Detailed Features

Copying Functional Bodies

Importing a Single Specification

Creating Technological Results

Recommendations

Wireframe Geometry and Functional Features

Updating Parts

Changing Functional Behaviors

Workbench Description

Functional Molded Part Menu Bar

Basic Features Toolbar

Functional Features Toolbar

Dress-up and Modifiers Toolbar

Mold Design Properties Toolbar

Multi-Body Features Toolbar

Functional Extraction Toolbar

Reference Information

Prism

Sweep

Revolve

Thick Surface

External Shape

Helping Pictures

Extend across removed Faces option

Glossary

Index