Pockets are based on simple profiles and usually have side walls and a bottom. They also have an inner protected volume, which means that no other volumes in the same body can penetrate this area. If you add a pocket to a shelled body, it creates supporting walls, if necessary. The direction of a pocket always goes from the inside to the outside of the body. This task shows you how to create a pocket. |
||||||||||||||
Open the Pocket.CATPart document. | ||||||||||||||
|
Checking the Clearance volume option in the Distance tab creates an infinite protected volume outside of the pocket and in the opposite direction in which the pocket depth is applied, which prevents any material from the same body from penetrating the area above the pocket. Here is a preview of the feature. As a protected area, the clearance volume is displayed in red: Checking the Protected volume option reserves space inside of the pocket. A protected volume is a space that nothing from the same body can penetrate inside of. As a protected area, the protected volume is displayed in red: Checking the Only outside option creates the pocket only outside of the shelled body. Thus, the profile of the pocket must extend outside of the walls in order for the pocket to be visible. This option is not available when Protected Volume is selected.
If you wish to define a draft angle, just click the Draft tab and select Intrinsic to feature in Draft behavior field. And enter the desired value in the Angle field. The default neutral element (defines a neutral curve on which the drafted face will lie) is the Profile plane. The other possible neutral elements can be:
The Lateral radius option enables you to fillet lateral edges. The Floor radius option enables you to fillet bottom edges.
|