Index

Numerics

3D mouse for IK mode, using a

A

activating the manikin coloring properties

adding analysis

replay object

adding user-defined method

based on cascade

based on optimization using seat back angle

based on optimization using thoracic and lumbar angle

adjust elbow

angular limitations Node in the Manikins Tree

applying

cylindrical grasp

pinch grasp

spherical grasp

assigning descriptions

automatic grasp in standard pose

B

based on cascade

adding user-defined method

based on optimization using seat back angle

adding user-defined method

based on optimization using thoracic and lumbar angle

adding user-defined method

blind spot

C

catalog management

converting .swl files into catalog files

Converting .swl Library Files into Catalog Files

loading and reusing Manikin Attributes from a Catalog file

opening and reusing manikin attributes from a catalog file

saving manikin attributes in a catalog file

saving manikin attributes in an catalog file

center of gravity coordinates, retrieving

changing the manikins eyes, mouth, and hair color

command

clash

Clash command

licensing restriction

clash mode

collision detection

off

on

setting audible feedback for

stop

collision detection between the hand and objects

command

Adds a description to a manikin object

Attach/Detach

changing the manikins eyes, mouth, and hair color

Collision Detection (Off)

Collision Detection (On)

Collision Detection (Stop)

Copy/Paste

Forward Kinematics

Generate Replay

Generate Video

IK Behaviors

IK Segment Frame Mode

IK Worker Frame Mode

Insert Constraint

Inverse Kinematics Mode

Inverse Kinematics Segment Frame mode

Inverse Kinematics Worker Frame mode

Load Parameters

Manikin Creation

Place Mode

Place Mode Z mode

Place Mode Z only

Play Simulation

Posture Editor

Reach Envelope

Reach Mode (2 directions)

Reach Mode (3 directions)

redefining the segments offset

reset target

Save in V5 Catalog

Shuttle

Simulation

Standard Pose

swept volume for a simulation task

Track

Undo/Redo

Update Constraints

updating reports

Vision

vision behavior

commands

Clash

Replay

compass, positioning the manikin with

constraints

data/geometry from previous versions

managing

copy/paste function, using

Copy/Paste/Inserting a Existing Manikin

creating a new catalog

creating multiple offsets

creation of standard

manikin

customizing

cylindrical grasp

applying

D

Data can be saved in the Catalog

define report parameters

descriptions, assigning

display attributes, changing

E

elbow, adjusting

ellipses, changing the properties of

execute the grasp

Eyes following the compass with IK and Reach Mode

F

focal point central spot

Forward Kinematics command

Forward Kinematics, using

G

Generate Video command

generating a status report

global collision detection, using

graphical properties of whole

manikin

Graphical Properties toolbar

H

hand grasp

cylindrical grasp

pinch grasp

spherical grasp

head/neck kinematics model enhancement

Human Builder menu, Tools / Options

Human Builder Report Procedures

Human Measurements Editor,

access from the Manikin Workbench Access toolbar

Human Task Simulation Report Procedures

human workbenches, working with other

I

IK Behaviors command

IK Segment Frame Mode command

IK Worker Frame Mode command

interactive positioning with the Reach Mode command

inverse kinematics manipulator

inverse Kinematics Mode Toolbar

Inverse Kinematics Segment Frame mode

inverse kinematics, using a 3D mouse for

K

keeping the settings of a hand grasp

L

lean

licensing restriction

Clash command

Load Parameters command

M

manikin

creation of standard

display attributes, changing

graphical properties of whole

positioning with the compass

referential, redefining

Manikin Anthropometry

Manikin Display

manikin hand grasp toolbar

Manikin Position

Manikin Posture

Manikin Posture toolbar

Manikin Reports in the PPR tree

Manikin Tools toolbar

Manikin Vision

Manikin Workbench Access toolbar

menu bar

Insert

Start

Tools

View

O

offset

segment

offset to a point on the skin

optimize criteria for Postural Score or RULA

P

peripheral contour

pinch grasp

applying

Place Mode command

place mode toolbar

Place Mode Z only command

Place Mode Z only, using

Place Mode, using

Play Simulation command

poses, applying

positioning objects on a area surface

positioning with the compass

manikin

Posture Editor command

Posture Editor dialog box

degree of freedom

display

predefined postures

segments

value

Posture Editor, using

posture functionality,

global posture swap

local posture mirror copy

local posture reset

local posture swap

vision posture reset

posture undo/redo, using

Preferred Angles Node in the Manikin Tree

R

reach envelope, using

Reach Mode (2 directions) command

Reach Mode (3 directions) command

Reach Mode commands

reach mode toolbar

Referential

referential, redefining

manikin

Replay command

replay object

adding analysis

reporting capabilities

reset target

command

Resetting the Target function for Fix and Fix On constraints

S

Save in V5 Catalog command

Saving a Manikin

segment

attaching an object to

changing the color of

changing the properties of

moving with inverse kinematics

offset

segment offset, redefining

segment twins

Shuttle command

simulation analysis

collision checking

Simulation command

sit

spherical grasp

applying

squat

Standard Pose command

standard poses

adjust elbow

hand grasp

lean

sit

squat

stoop

twist

standard poses, applying

stoop

surfaces, changing the transparency of

swept volume

T

task

swept volume

swept volume, simulating

the manikin contextual window

The New Manikin Dialog box

toolbar

Manikin Tools

Manikin Workbench Access

Vehicle Occupant Accommodation

toolbars

Graphical Properties

Manikin Posture

Manikin Tools

Manikin Workbench Access

Manikin Workspace Analysis

tools options

Tools Options - Human Builder

Vehicle Occupant Accommodation

Track command

twins, segment

twist

U

Undo/Redo command, using

updating reports

command

user-defined method

adding, based on cascade

adding, based on optimization using thoracic and lumbar angle

adding, based on optimization using seat back angle

using the auto grasp

using the execute auto grasp

Using the Generate Replay Command

using the head and line of sight options

using the optimization options

V

Vehicle Occupant Accommodation

toolbar

viewing a report

vision options

vision parameters, editing

vision window

blind spot option

Focal point central spot

hide title option

peripheral contour option

scale option

vision window behavior, editing

visual cone

W

whole manikin graphical properties

workbench description

workbenches, working with other human