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This procedure demonstrates how to use the Track command. | |||
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A track is the route of a moving object. Objects can be:
Note: A manikin's seven IK control points are the:
For more information, see Using the Inverse Kinematics Mode. |
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Attach the object to the segment |
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Record the track |
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Run the track simulation |
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Use the buttons in the Recorder toolbar to record,
modify, or delete a shot of the track you are creating.
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The Player toolbar is available every time you create a
track or a sequence, or when you play a track or a simulation. You can
undock the Player toolbar at any time
Use the VCR-like buttons or the slider to play your simulation.
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For demonstration purposes, the following explanation of
the Track dialog box correlates to the
Track.CATProduct file.
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