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       The procedures that describe how to use the commands in 
       the Manikin Hand Grasp toolbar. 
		These functions automatically generate a grasp posture of the hand by 
		checking the collision between the hand and one or several objects to be 
		grasped, thereby decreasing the time it takes to create accurate 
		postures.  | 
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       Your manikins and a object to grab must already have been inserted, with collision set up if required via the Human Builder workbench. | |
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        The typical scenario when using the auto-grasp is to carry out the steps in the following order: 
 
  
		The snapshots below illustrate a pinch grasp.  
       The pinch grasp is performed by the thumb and index fingers 
       only. Collision DetectionThe
       	collision 
       detection is calculated between the active hand (i.e. the one colored 
       in green) and the selected (highlighted) objects.  Thus, by 
       selecting specific phalanges (as in the snapshot below) or by selecting 
       complete fingers (i.e. thumb selection), these selections will remain unmoved, as they will appear to enter in collision with 
       themselves. Automatic Grasp in Standard PoseThe automatic grasp feature is also integrated into 
       the Standard Pose dialog box.  The 
       existing Hand Grasp tab has been enhanced to integrate the grasp icons, 
       as well as the execute button.  The interaction required to 
       perform an auto-grasp from the Standard Pose panel is very similar to the 
       one occurring when using the Manikin Auto Grasp toolbar.  The same 
       steps as those appearing above may also be used here. Select the Standard Pose dialog box
       	 
 
 Using the Execute Auto Grasp with the Tools > Option / General, Locking segmentsSetting this option will keep the highlighted segment(s) 
		stationary when applying the AutoGrasp function. This option is useful 
		when an alternative position of a segment other than the default is 
		desired. Segments should be free of collisions before using the 
		AutoGrasp. This option will not resolve collisions of locked segments. 
 With the Option highlighted and the thumb segments 
		repositioned and highlighted.  
		 
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