Real Time Rendering

Overview

Conventions

What's New?

Getting Started

Applying Materials

Modifying Mapped Material

Basic Tasks

Material Library

Opening the Material Library Workbench

Creating a Material Library

Sorting Materials

Aligning Icons

Sending Material Texture Images

Interoperability with V4 Textures

Materials

Before You Start

Applying a Material

Modifying Lighting Properties

Modifying Texture Properties

Copying Material Rendering Parameters

Replacing a Material library by another one

Replacing a Link to a Material

Finding Materials

Copying and Pasting Materials

Using Knowledge Advisor

Defining Reflection Settings

Activating/Deactivating Material Reflections

Setting Priority Between a Part and a Product

Cameras

Creating a Camera

About Knowledgeware Parameters

About the Camera Commands Toolbar

Viewing Objects

Editing the View Angle

Light Sources

Creating a Light Source

Adjusting Light Source Parameters

About the Light Commands Toolbar

Creating Real Time Shadows

Creating Object-to-Object Shadows

Stickers

Applying Stickers

Modifying Stickers

Animations

Creating a Turntable

Creating a Simulation

Animating Scene Elements in a Simulation

Running Simulations

Generating a Video

Environments

Creating a Standard Environment

Creating a One-Face Sphere Environment

Managing Environment Walls

Defining the Wallpaper

Snapping Geometry

Generating an Environment Image

Displaying Environment Reflections

Importing an Environment

Browsing the Scene Catalog

Advanced Tasks

ClearCoat 360 Textures

Applying ClearCoat 360 Textures

Generating ClearCoat 360 Textures

Advanced Materials

Applying a Car Paint Material

About CgFX Materials

Virtual Reality

Working with ENOVIA LCA: Optimal CATIA PLM Usability

Workbench Description

Real Time Rendering 1

Menu Bar

Material Library Toolbars

Quick Reference Card

Real Time Rendering 2

Menu Bar

Real Time Rendering Toolbars

Quick Reference Card

Material Sample Library

Customizing

Material Library

Material

Shading Display

Real Time Rendering

Display

General

Stickers

Frequently Asked Questions

Glossary

Index