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This tasks shows you how to add materials to a
family, and create more families for your material libraries. |
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Note that you cannot create several materials or material families with
the same name: each name must be unique.
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Open a .CATMaterial document as
described in Opening the Material Workbench. |
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Click Rename Family
to give an explicit name to the family.
The New Name dialog box is displayed.
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Key in a new name for the family, and click OK.
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Here we called it "Wood": |
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Click New
Family
to create a new family. A New
Family tab is displayed in the document.
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Repeat step 2 and 3 to create more families such as
Metal, Stone, Cloth and so forth (you can
copy and paste families).
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At this point, none of the new families contain any
material yet. |
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Click the Wood tab to activate the wood
family.
There is only the default material in this family
so far. |
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Select the material.
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Click
Rename Material
to rename the material via the New Name dialog box.
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Click
New Material
to add material to this family.
You can add, and rename the Beech, Cork, Wild
Cherry types of wood for example, and many more. |
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Now that your library is defined, you need to modify each material to
give it specific material properties. For more information on how to do
so, see Modifying a Material.
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You can also remove a
family or a material,
simply by selecting the object then clicking Remove Family
or Remove Material(s)
respectively. |
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