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This tasks describes ClearCoat
360 textures and how to apply it.
ClearCoat 360 textures are supported for real-time lighting and reflection
computation.
They reproduce the reflective nature of glossy materials such
as paint, plastic and glass.
This life-like rendering technology improves
greatly the fidelity of styling reviews.
You can apply ClearCoat 360 textures (.cc360 extension files) the same way
you apply textures to your model.
- Version 5 Real Time Rendering product lets you create materials with
ClearCoat 360 textures
- Version 5 Real Time Rendering product lets you create a Box
environment where you can apply environment textures used by your
ClearCoat 360 files.
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ClearCoat
360 technology is available for IRIX (SGI only). |
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To be able to use ClearCoat 360
technology, download the ClearCoat 360 runtime library (named "libcc360.so")
from the following site:
http://www.sgi.com/software/clearcoat
This library must be installed in the Version 5 file tree containing
runtime code (...code/bin ) |
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Open your document then access the material texture properties:
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Select ClearCoat 360 from the Type
list as shown below:
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In the Image Name box, indicate the name of
the ClearCoat 360 texture to be applied or click
to navigate to the desired
file.
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Click Apply to validate then OK to
close the dialog box.
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The ClearCoat 360 texture is applied.
The following picture illustrates the result you can obtain when
applying ClearCoat 360 textures:
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If you do not have any ClearCoat 360 textures to apply, you can
generate one by yourself. Refer to Generating
ClearCoat 360 Textures for detailed information.
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