absolute

accuracy

activate

adaptive

add

adding split points

Align by Best Fit

align using the compass

align with constraints

align with previous transformation

align with RPS

analysing deviations

analysis

analyze

analyzing

analyzing deviations

ascii

associative curve

automatic

bounding box

chordal deviation

chordal error

clear all

closing the curve

cloud display

cloud display options

cloud to align

align with previous transformation

color map

colored

commands

Align with Previous Transformation

constrain on element

constrained

create curves

creating

creating a dominant curve section

creating free edge scans

creating points

current triangle count

curvature

curvature analysis

curve from scans

curve on mesh

creating a dominant curve section

cutting elements

decimal

decimation

delete

deletion

delimitors

depth

Deviation Analysis

dim points inside the tolerance

dim points outside the tolerance

dihedral angle

dim points inside the tolerance

dim points outside the tolerance

direction

display

distinct

edge length

edit number of colors

element

equalization mode

export

facets

fill holes

Filter

flip edges

formats

free edge tolerance

granularity

graphic properties

grouped

hide dimmed points

hide or show

align with previous transformation

hiding curve preview

histogram

hole size

Homogeneous

homogeneous filtering

import

infinite

influence area

input

interactive triangle creation

intermediate points

internal points

interpolation

isolated triangles

keep color information

keep initial

align with previous transformation

limiting curve

long edges

management of holes

max deviation

max values

max. segments

max. distance

max. order

maximum deviation

maximum length

maximum order

mesh cleaner

mesh smoothing

meshing

minimal point quality

minimum length

mode

move

neighborhood

number

number of significant digits

offset distance

online edition

only orthogonal

optimize

options

orientation

output

Physical Removal

pick

points

points insertion

polygonal

polyline and point

porcupine curvature

preview colors

priority

project curves

projection direction

projection type

rectangular

reference

references

remove

Reset

results

rough offset

sag

sampling

scientific

selection of holes

shading

shape

smooth mode

smoothing

sphere

spheres

spikes

spline

split angle

split in connected zones

split points

statistics

step

structure

style

support mesh

swap

system

target percentage

target triangle count

texture

threshold

to measure

tolerance

tolerances

trap

triangles

trim/split

type of projection

types of constraints

types of points

update

working distance