Toolbars

This section describes the various toolbar commands available in the Imagine and Shape workbench. The toolbars are located on the right in the default set-up.

Help Text Toolbar
Modification Toolbar
Creation Toolbar
Open Primitives Sub-toolbar
Closed Primitives Sub-toolbar
Styling Surfaces Toolbar
Operations Toolbar
View Management Toolbar
Shape Operations Toolbar

Help Text Toolbar
 

   

Text Help Level
See Displaying Textual Help


Modification Toolbar

   
Modification
See Modifying and Deforming Surfaces and Modifying and Deforming Curves
Dimension
See
Dimensioning of Subdivisions
Multi Selection
See
Selecting Multiple Surfaces


Creation Toolbar

   
Sketch Curve
See Creating a Curve
See Open Primitives below
See Closed Primitives below
See Adding Sections to A Closed Primitive or Adding Sections to An Open Primitive


Open Primitives Sub-toolbar

   
Rectangle
See Creating a Rectangle
Circle
See Creating a Circle
Triangle
See Creating a Triangle
Ring
See Creating a Ring


Closed Primitives Sub-toolbar

   
Sphere
See Creating a Sphere
Cylinder
See Creating a Cylinder
Box
See Creating a Box
Pyramid
See Creating a Pyramid
Torus
See Creating a Torus


Styling Surfaces Toolbar

   
Extrusion
See Extruding Faces and Edges
Face Cutting
See Cutting Faces
Face Subdivision
See Subdividing Faces
Erasing
See Erasing Faces and Edges


Operations Toolbar

   
Link
See Associating a Curve to a Surface
Symmetry
See Performing A Symmetry
Working Zone Definition
See Defining The Working Zone
View and Selection mode
See
Selecting Visible Elements


View Management Toolbar

   
View Selection
See Managing Interactive Views
View Modification
See Managing Conical Views

 

Shape Operations Toolbar

Boundary
See Creating Boundaries
Extract
See Extracting Geometry
Multiple Extract
See Extracting Multiple Elements (in the Generative Shape Design User's Guide)
Trim
See Trimming Geometry
Split
See Splitting Geometry
Shape Fillet
See Creating Bitangent Shape Fillets (in the Generative Shape Design User's Guide)
Edge Fillet
See Creating Edge Fillets (in the Generative Shape Design User's Guide)
Variable Fillet
See Creating Variable Radius Fillets (in the Generative Shape Design User's Guide)
Join
See Joining Geometry
Offset
See Creating Offset Surfaces (in the Generative Shape Design User's Guide)
Intersection
See Creating Intersections
Extrude
See Creating Extruded Surfaces
Revolve
See Creating Revolution Surfaces
Blend
See Creating Blended Surfaces