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DMU Kinematics Simulator lets you define and edit 17
different joint types.
We can classify these joints under 4 different categories depending on the way they are defined. Of course one specific joint can belong to several categories:
DMU Kinematics Simulator lets you define the following joints using axis
systems (
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The table below describes the joint types with respect to the categories they belong to (the way they are defined)
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WITH ASSEMBLY CONSTRAINTS |
WITHOUT ASSEMBLY CONSTRAINTS |
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General case |
Sub-compound joints |
Axis systems |
with geometry |
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| Revolute |
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X | X | ||
| Prismatic |
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X | X | ||
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X | ||||
| Spherical |
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X | X | ||
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X | ||||
| Roll Curve |
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X | |||
| Slide Curve |
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X | |||
| Point Curve |
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X | |||
| Point Surface |
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X | |||
| X | |||||
| U Joint |
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X | |||
| Gear joint |
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X | X | ||
| Rack Joint |
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X | X | ||
| Cable Joint |
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X | X | ||
| Screw Joint |
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X | |||
| CV Joint |
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X | |||
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