DMU Kinematics Simulator lets you define and edit 17
different joint types.
We can classify these joints under 4 different categories depending on the way they are defined. Of course one specific joint can belong to several categories:
DMU Kinematics Simulator lets you define the following joints using axis
systems ():
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The table below describes the joint types with respect to the categories they belong to (the way they are defined)
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WITH ASSEMBLY CONSTRAINTS |
WITHOUT ASSEMBLY CONSTRAINTS |
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General case |
Sub-compound joints |
Axis systems |
with geometry |
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Revolute | X | X | |||
Prismatic | X | X | |||
X | |||||
Spherical | X | X | |||
X | |||||
Roll Curve | X | ||||
Slide Curve | X | ||||
Point Curve | X | ||||
Point Surface | X | ||||
X | |||||
U Joint | X | ||||
Gear joint | X | X | |||
Rack Joint | X | X | |||
Cable Joint | X | X | |||
Screw Joint | X | ||||
CV Joint | X |
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