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      DMU Kinematics Simulator lets you easily edit joints. 
     Editing joints means you can modify:  
     
     
     
     
       
      
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      This task shows you how to edit joints  | 
   
   
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      Open the  
     rods+4joints.CATProduct  document.   | 
   
   
     
      
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Double-click the joint to be edited in the specification 
       tree. For instance Revolute.1. The Joint Edition: Revolute 1 
       dialog box appears: 
       
         
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           The parts which are not involved in this joint are 
           low-lighted.  | 
          
        
        
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In the name field enter a meaningful name: Revolute. 1-3 
       for instance. 
       
        
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Select the Angle driven check box to assign an angle 
       driven command to the revolute joint. 
       
         
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            You can check the command positive orientation and 
           invert it if necessary (either during joint or command edition). Note 
           though, for Roll curve and 
           Point curve joints you can only check the command orientation but 
           not change it.  | 
          
         
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            The command orientation is defined by a green arrow 
           (or or a blue arrow when it is possible todetermine 
           the  absolute movement of the sense of motion ) in the geometry 
           area  
            
           
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The parts which are not involved in the joint 
             creation are displayed in low light (to easily locate the joint you 
             are working on):  
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Pass the cursor over the green arrow or blue arrow 
             to launch a short animation   
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Click the arrow to reverse the command orientation 
             if necessary 
   
            
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            The positive orientation of a command indicates the 
           absolute movement of the parts involved (in the joint which is 
           assigned the command) if it is possible (for open chain mechanisms) 
           if not it indicates the relative sense of motion (intrinsic movement 
           of the second part with respect to the first part involved in the 
           joint).  | 
          
        
        
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Set joints limits if needed. Refer to
       Setting Joint Limits and
       Checking Joint Limits for more detailed 
       information.  
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Click OK to confirm your operation. 
       The revolute joint is updated and identified in the specification under 
       its new name. The angle command assigned to Revolute.1-3 is also 
       identified. 
       
        
      
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     Note: you can easily edit the 
     mechanism name. All you need to do is right-click the mechanism in the 
     specification tree and select Properties from the contextual 
     menu displayed. | 
   
   
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