What's New?
New Functionality
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Restoring an Attached Position of an Object
- With restoring an attached position, the behavior of the attach functionality will
not change. But when an object is first attached to a segment, the
initial relative position between the segment and the object will be
calculated and kept. You will be able to re-apply
this relative position at any given point in time. If the object's
position relative to its master segment has not changed, the object will
not move; but if it has changed, the object will go back to its initial
relative position.
Vehicle Occupant Accommodation (license required)
- Vehicle Occupant Accommodation
commands
- The Vehicle Occupant Accommodation toolbar is only available with the
Vehicle Occupant Accommodation product license.
Human Data Catalogs (licenses required)
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Human Anthropometry Catalog
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Human Posture Catalog
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Human Preferred Angles Catalog
- Manikin simulation and/or posture-creation can be time-consuming.
The human catalogs improve the user experience and reduce simulation
creation time.
Enhanced Functionality
- The Vision Window Behavior
- Previously, this vision behavior
consists to keep the camera constantly at the horizontal according the
world coordinates system. This means that, even if the manikin leans
its head (Y in the local coordinates system), the view in the vision
window will remain the same. You will always see the scene at the horizontal even
if the manikin is bending its head. Now, the peripheral contour angle of the
vision window will be readjust automatically to the head orientation.
- Width and Type of Line Management for Constraints
- You will be able to set up independently the type and thickness of the
constraints view in the 3d screen, for the status for the width and line
for constraints.
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Enhanced Management of Look At behavior
- You can explicitly choose
which hand is to be the target of the Look At, the left,
right, or either hand.
That way, you will
be able to activate the right option from the start, and will not have
to switch back and forth between the IK Mode (or Reach Mode) and the
general options page.
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Keeping the Settings of a Hand grasp
- This stores the latest grasping posture angle
specified in the Standard Pose dialog box for each posture type:
spherical, cylindrical and pinch. These values will be then use as the
default posture of the Hand Grasp command. In order to facilitate still more the hand positioning on
an object, we also apply an appropriate offset for each posture
type of the Hand Grasp. This will ease the hand positioning on an
object while using the Reach command.
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Manikin Constraints dialog box - Priority
- Specific explanation of the priority settings in the dialog box.
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