Point-to-point: routing will be directly between two points indicated
by clicking.
Orthogonal: routing between two points will proceed first in the X
direction, then in the Y direction.
Slope routing: see
Slope
Routing.
Directional routing: see
Routing
with a Compass.
Edgeline: see
Edgeline
Routing.
Branch at
Center: see
Branching
a Run.
In addition, if you place the compass on an object the Use Compass
Origin button
will display. If you click the button and start to route the route
will start from the compass origin. If you are in the middle of
routing, the compass origin will serve as a routing point.
Click one of the Select Mode buttons - the default is No Filter.
No Filter: No filters are applied and you can route from any routable
object or in space.
In Space: Routing will be in space. This is useful when you have a
large object in the background, such as a ship structure, and you
want to be able to route in space.
Only Part Connectors: Select this to be able to route from part or
equipment connectors only.
Select
part
to
display
connector
list:
This button allows you to use a dialog box to select the connector on
which to place a part, and is useful in busy documents. Click this
button if you want to select the connector on which to place your part
by using a dialog box, instead of selecting the connector in the viewer.
With your document open, select the part you want to place, click the
Select
part
to display
connector
list
button and choose the part on which you want to place your part. A
Selected
Part
dialog box will display, showing all the connectors on your selected
part. The selected connector will be highlighted, and will be orange in
the viewer. Select the connector on which you want to place your part
and click OK.
Import
Node Points: This allows you to route using predefined node points.
See
Routing with Defined Nodes for more information.