This tab deals with
the following categories of options:
This task explains how to set up peripheral devices. The peripheral devices concerned are primarily:
The joystick is supported on all product brands and on all supported Windows platforms. The spaceball and space mouse are supported on all P2 products on all supported platforms. |
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After installing Version 5, you must connect your peripheral devices and install the appropriate drivers. | ||
Virtual Reality Configuration |
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Lets you activate
the configuration to be used to run your tracking devices when starting a
Version 5 session. Prior to activating a configuration, you need to generate the corresponding configuration file in the Immersive System Assistant workbench. Each configuration is saved in a .xml file and contains all the necessary MPK display configuration, including those related to the supported drivers and brokers which are now threaded. To set a configuration as active, click the Manage button to open the following dialog box: |
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The
Configurations list contains all the configuration files you have
previously generated. Select the desired configuration in the list and click Activate then OK to validate: the selected configuration now appears in the Active Configuration box. You need to restart your Version 5 session to take the new active configuration into account. You can also:
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If you set the DLName environment as your
current document environment (to do so, select Tools > Options >
General > Document, select DLName in the Document
Environment column then click the Allowed and Current
buttons), a specific dialog box dedicated to DLNames opens instead of the
usual Select VR Configuration dialog box. The DLName document environment lets you restrict the access to specific folders referenced by logical names referred to as "DLNames". Each folder is assigned a logical name. In this mode, the different file opening and saving commands only allow end users to access documents in directories referenced by DLNames. When working in a DLName environment, the following dialog box opens: |
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Note that if no DLName has been defined, a warning dialog box is displayed. | ||
The configuration
files available for DLNAME1 are displayed and you can select your
configuration file in the Name column. If you want to search for a configuration file stored in another DLName, click the black arrow next to "DLNAME1" then select the desired DLName from the list. This list contains all the DLNames that have already been defined via the Document tab. You can also search for a DLName or for a configuration file stored in a DLName by clicking the button.The File Selection dialog box is identical to the Open document dialog box displayed when selecting File > Open in a DLName context. For detailed information on how to use this dialog box, refer to the DLName Integration section. When the configuration file has been selected, click OK to validate and close the File Selection dialog box. |
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Cluster Options |
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Once your
cluster configuration has been defined, you can define customized
values for the following cluster parameters:Frustum CullingAlgorithm discarding objects outside the viewing pyramid (called "frustum"). This option is especially useful when zooming several times in succession. The values you can set are:
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Pixel CullingAlgorithm discarding objects smaller than a given pixel size on screen. The values you can set are:
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LOD ModeLOD stands for the "Level of Detail" used to view geometry. An object can have several LODs. The LOD used to render objects depends on how small the object is on screen. The values you can set are:
Note that using a high level of detail has an impact on performance. |
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Master RenderingVersion 5 sends OpenGL calls to the OpenGL Fakespace "Conduit" driver. Then, this driver sends them to the master genuine OpenGL driver (i.e. the master graphics board) to display an image in the Version 5 application and also sends them to the slave computers. The values you can set are:
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Startup slave mouse modeEspecially if Master Rendering is deactivated, you may want to see the mouse cursor in both the cluster window and on the large screen. To do so, you can activate the save mouse mode. The values you can set are:
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Startup slave overlay modeThe overlay space is the rectangle corresponding to the virtual
main screen created by the slave windows. To be able to pick anywhere in the facing screens and to have the specification tree naturally positioned on the slave screens, it is recommended to define the main window screen as the union of the facing slave screens. The values you can set are:
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By default, the customized value for all cluster options is set to As Default. | ||
Virtual Reality Options |
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Move compass with 3D devicesLets you move the compass using 3D devices, i.e. a Space Mouse or a SpaceBall for instance when put into the 3D scene. This means that when compass is docked in the top right corner of the screen, the space mouse moves the viewpoint and when the compass is in the 3D scene, then the space mouse moves the compass. By default, this option is activated. |
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Line immersive cursorYou can customize the 3D picking device (laser beam) representation to obtain a better precision in picking and a better visualization in dark environments, all you need to do is: Select the Line immersive cursor check box. |
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By default, this option is cleared. | ||
Maximum frequency for event sending |
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Max Frequency (event/sec)Maximum frequency (number of events per second) at which events are sent
by peripheral devices. This value aims at limiting the frequency of emitted
events for some devices. Polhemus, for instance, is not impacted by this
value. A process filters the mass of events generated when using I/O devices and relays only the useful events to Version 5. The |
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Automatically Started Daemons |
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This part of the tab
lists the peripheral devices for which native support is provided by
Version 5. Activate the threaded drivers you need:
Select the appropriate option to ensure that the peripheral device will be activated and recognized the next time you start a session. This setting requires the use of a peripheral broker. If you are using the peripheral devices for which native support is provided by Version 5 (joystick, SpaceBall/SpaceMouse): the peripheral broker process is started automatically when you start a session. Otherwise, you must run it manually. |
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