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Motif and CDE 2.1 Style Guide



Audience

This document is written for five audiences:

Application designers
Any designer who uses Motif as a basis for building an application

Widget designers
Any designer who adds functionality to the existing Motif software

User interface system designers
Any designer who designs an interface for users with specific cultural and accessibility needs

Window manager designers
Any designer who uses Motif to govern the layout and controls that affect application windows

Common Desktop Environment application designers
Any designer who builds an application for the Common Desktop Environment

Read through the entire Style Guide once to familiarize yourself with all user interface design concepts. If you are already familiar with graphical user interfaces and their design concepts, but need specific information, skip to the topic you are interested in by using the following table:

If you want to... Read...
Incorporate Motif interface design guidelines into new or existing applications "The User Interface: Elements of Style"; "Controls"; "Audible and Visual Interface Cues"; "Specifying Attributes and Navigating"; "Selection"; and "Data Transfer".
Learn more about the parts of the user interface "The User Interface: Elements of Style" and "Controls".
Learn how to interact with the user interface "Input Devices"; "Audible and Visual Interface Cues"; "Specifying Attributes and Navigating"; "Selection"; and "Data Transfer".
Locate definitions of terms "Glossary".
Understand the guidelines for designing a user interface Style Guide Reference.
Review the keyboard and functions of keys Appendix B. "Keyboard Model and Key Bindings".
Compare mouse mappings for mouse devices with varying number of buttons Appendix C. "Mouse Techniques".
Compare Motif widgets to controls Appendix A. "Widgets and Components Cross Reference".
Know the guidelines required for style certification Style Guide Certification Checklist.


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