|  | This task shows how to create a shape fillet 
     between two surfaces. The fillet surface is obtained by rolling a sphere between the selected 
     surfaces.
 This command also lets you create tritangent 
     shape fillets.
 | 
   
     |  | This task also shows you how to create 
     different types of variable radius fillets. | 
   
     |  | Open the 
     ShapeFillet1.CATPart document. | 
   
     |   | 
       
       Click Shape Fillet
        . 
         
           | The Fillet Definition dialog box appears. | 
       Choose the BiTangent Fillet type. 
		
       Select a surface as the first support element.
       Select another surface as the second support element.
		Enter the value of the fillet Radius. 
         
           | Up to four fillet locations may be possible. To help you decide on the location an arrow is displayed on each 
           selected surface. You can click on the arrows to specify the desired 
           fillet location.
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           |  
			
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				|  | 
					
					
					
				 | 
		Use the combo to choose the desired type of Extremities 
       for the fillet: 
			
				| 
					Smooth: a tangency constraint is imposed at the 
             connection between the fillet surface and the support surfaces, 
             thus smoothing the connection.Straight: no tangency constraint is imposed at the 
             connecting point between the fillet and the initial supports, 
             generating sometimes a sharp angle.Maximum: the fillet surface is limited by the 
             longest selected support's edge.Minimum: the fillet surface is limited by the 
             shortest selected support's edge. | 
		Click Preview to see the filleted surface:
		Click OK to create the shape fillet. 
			
				| The surface (identified as Fillet.xxx) is added to 
           the specification tree. |  
				|  |  
				|  | 
					In case the selected supports are partially tangent, it is 
             advisable to create an edge fillet.Parameters can be edited in the 3D 
             geometry. To have further information, refer to
             		Editing Parameters. |  | 
   
     |  | Creating a Variable Radius Fillet | 
   
     |  | With Spine and Hold Curve | 
   
     |  | Open the 
     ShapeFillet3.CATPart document. | 
   
     |      | You can generate a variable bi-tangent radius fillet by 
     selecting a Hold curve. In this case, 
     you need to select a previously defined limiting curve that will control 
     the fillet radius, and a previously defined spine that defines the planes 
     in which the filleted surface section will pass. Both these curves must be 
     larger than the surfaces involved, and the Hold curve must lie on one of 
     these initial surfaces. The resulting filleted surface is tangent to the 
     initially selected surfaces and limited by the hold curve. | 
   
     |  | See also Creating a variable 
     bi-tangent circle radius fillets using a spine. | 
   
     |  | With Laws and Relimiters | 
   
     |  | The Law button becomes 
     available when the Spine field is filled in. | 
   
     |  | Open the 
     ShapeFillet3.CATPart document. | 
   
     |  | 
       
       Select two surfaces.
       Select Line.1 as the spine. Law relimiters are displayed on 
       each extremity of the spine to delimit the radius law range. Manipulators 
       enable you to move them along the spine. 
         
           |  |  
           |  | You can use a close spine, in that 
           case, only the Law Relimiter 1 field is enabled. | 
       Click 
       Law... to display the Law Definition dialog box. In this case, you 
       need to select a law as defined in Creating 
       Laws.  
         
           | The 2D viewer enables you to preview the law evolution before 
           applying it. |  
           |  |  
           | The Law Viewer allows you to: 
             visualize the law evolution and the maximum and minimum values,navigate into the viewer by panning and zooming (using to the 
             mouse),trace the law coordinates by using the manipulator,change the viewer size by changing the panel sizereframe on by using the viewer contextual menuchange the law evaluation step by using the viewer contextual 
             menu (from 0.1 (10 evaluations) to 0.001 (1000 evaluations)). |  
         
           |  | You can check Inverse law 
           to reverse the law as defined using the above options. | 
       Enter Start value and End 
       value.
       Choose the type of law to be 
       applied to the radius. 
         
           | Five basic or advanced types are available: |  
           | 
             Constant: a regular law, only one value is needed.Linear: a linear progression law between the 
             Start and End indicated values.S type: an S-shaped law between the two indicated 
             values. The pitch distance will vary between these two pitch 
             values.Advanced: allowing to select a Law element as 
             defined in Creating Laws.Implicit: allowing the selection of points on the 
             spine the association of values for these points.
               
                 | a. Select points on 
                 the spine. By default, the spine extremities (relimiters) are 
                 selected. b. Define a radius 
                 for each point. For instance, set 30mm for Point.2 and 60 for 
                 Point.3.The radius law applies between these two points. The radius 
                 values are interpolated into a curvature continuous radius law 
                 defined over the whole spine curve.
 c. Create a third 
                 point between Point.2 and Point.3 with a radius of 90mm.   
   d. Define the 
                 Interpolation Mode: Linear (straight interpolation) or 
                 Cubic (smooth interpolation). Here we chose the Linear mode. 
                  |  | 
       Click Close to return to 
       the Fillet Definition dialog box.
       Click Preview to see the 
       filleted surface: 
         
           |  |  
           |  | 
             
             The spine curve must be 
             curvature continuous.
             At least two points must 
             be selected on the spine.
             If the spine is closed, 
             only one point is selected.
             You can edit a point, by 
             right-clicking it and choosing the Edit Point contextual item.
             You can add a point by 
             right-clicking and choosing the Create Point contextual item.
             Points are automatically 
             reordered in the list, according to their ratio on the spine. |  | 
   
     |  | BiTangent Fillet with Multi-ribbons | 
   
     |  | Faces to keep lets you manage 
     multi-ribbons. | 
   
     |  | Open the 
     ShapeFillet2.CATPart document. | 
   
     |  | 
       
       Select two surfaces.
       Set the Radius value as 20.
       Click Preview. 
         
           |  |  
           | As you selected two ribbons, an error message pops up asking you 
           to process each ribbon in a separate operation. |  
           |  | 
       Click OK in the dialog 
       box. 
         
           | The solutions are shown in red: |  
           |  | 
       In the Faces to keep 
       field, select the face(s) you want to keep to create the shape fillet.
       Click Preview to see the 
       filleted surface. | 
   
     |   | You can deselect Trim support1 and 
     Trim support 2. In this case, the 
     support element involved will not be trimmed and assembled to the filleted 
     surface. By default, both options are checked, thus relimiting both support 
     elements.
 In the examples below, we changed the filleted surface's color to better 
     visualize it.
 | 
   
     |  | 
       
 |  | 
   
     |  | With only one support element trimmed: | With both support elements trimmed: | 
   
     |  | A trim is automatically performed 
     when using the Generative Shape Design 1 product. | 
   
     | 
       |