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This
task shows how to apply manual topological modifications on existing
constraints. There are two types of constraints.
- a constraint applied to a vertex: as a result, a node will be created
on this vertex.
- a constraint applied to a curve: as a result, all the element edges
will be aligned on this curve.
You can add or remove constraints using the following
contextual menus:
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Open the sample05.CATAnalysis
document from the samples directory.
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Click Edit Simplification
in the Edition Tools toolbar.
The Edit Simplification dialog box appears with one
option for re-meshing automatically as you modify the geometrical
simplification.
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The Undo command is not available. |
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Right-click the elements required for modifying edges,
vertices or still for performing split, collapse or merge operations.
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Select the desired options from the available contextual
menu.
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For edges:

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For vertices:

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The desired option (contextual menu), once
selected, remains active. You then simply need to select the
elements to be modified. |
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Click OK.
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If you right-click on this part:

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You get this constrained state edge:

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If you right-click on two existing vertices:

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You get this split domain:

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You can chain the orthogonal split while the contextual
menu is selected and the Edit Simplification dialog box is displayed.
Orthogonal Split on Domain
If you right-click on an edge and click an other
edge:

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You get this orthogonal split domain:

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Orthogonal split allows you to create a split domain using
an orthogonal projection of a vertex on an edge.
You can chain the orthogonal split while the contextual menu is selected
and the Edit Simplification dialog box is displayed.
If you right-click on an edge:

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You get this collapsed-edge element:

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If you right-click on an edge:

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You get this cut edge (and new vertex):

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If you right-click on two collapsed edges:

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One after the other:

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You get this merged edge:

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If you right-click on a vertex on a constrained
edge:

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You can move the vertex over the constrained edge:

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This option can be applied either on simplifications
generated by the system or on simplifications you applied manually (see
above). |
If you right-click on an edge:
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You get this unmerged mesh element:
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