Moving Along Normals

This task shows you how to translate vertices along their normal, as if performing a local offset.

A sphere with one cut has been created.

  1. Click Modification .

  2. Click the surface.

  3. Click Local normals .

  4. Select the central vertices on the mesh.

  5. Move the selected vertices along their own local normal.

  6. Release the left-mouse button when you are satisfied with the new position of the surface.