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This task explains how to create,
modify and delete user-defined views. Note that user-defined views are
stored with the document. |
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Open the document
NamedViews.CATProduct. Your
license must provide access to the product structure functions to open this
document. |
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Select
View > Named Views and double-click the desired view.
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You are now ready to customize the view. |
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Adjust the different view parameters (zoom, rotation,
etc.) until you are happy with the result.
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Click Add to add the view to the list.
The default name of the view is "Camera 1", and the
name is also displayed in an editable box below the list. |
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Rename the view in the editable box as required and press
Enter, or click Apply.
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If you want to set the camera properties
(the properties of the view), click Properties to access the
Camera Properties dialog box.
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The settings are as follows: |
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- Name: name of your user-defined view (cannot be
modified)
- Type: lets you set a Parallel or Perspective view
projection
- Origin: coordinates of your eye position
- Target: coordinates of the center of rotation of the
camera (the point located at the center of the viewport). You can
set the center of rotation by clicking the middle mouse button on
the desired point: the coordinated are memorized with the camera
- View angle: sets the angle of the pyramid-like shape
with which you look at the geometry (available in perspective
views only). A large angle has the effect of zooming out to make
the geometry look small; a small angle has the reverse effect
- Zoom: zoom factor (available in parallel views only).
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If you want to modify any customized view you already
saved, select it, modify the view parameters again, then click
Modify to save your changes.
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When working in P3 mode, you can use an alternate method to define the
view angle. Refer to Editing the View Angle
for detailed information.
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You can also delete views by selecting the view from the list and
clicking Delete.
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Reverse lets you view the object
from the reverse angle.
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Exporting User-Defined Views to VRML Format
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You can now save your user-defined
viewpoints in VRML files in order to use these viewpoints in a VRML viewer
(such as Cosmo Player). However, note that not all VRML viewers can read
user-defined viewpoints.
Bear also in mind that when reopening your VRML document in Version 5, you
will not be able to use your customized views, only the standard views will
be available. |
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Only the VRML 97 format is
supported and therefore, you need to check that the "VRML 97" option is
activated in the
VRML tab before saving your document. |
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Select File > Save As then choose the wrl
format in the "Save as type" list.
Your file has been exported to VRML. |
Below is an example of the syntax used to export
data to VRML:
Viewpoint
{
position
0.980386 0.548146 0.603133
orientation
0.300869 0.556138 0.774718 2.061790
fieldOfView
0.471225
description
"Main Viewpoint"
}
Viewpoint
{
position
0.690322 0.784519 0.790794
orientation
0.187054 0.451587 0.872399 2.448075
fieldOfView
0.471225
description
"Iso View"
} |
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Open your document in a VRML viewer: the named views
defined in Version 5 are accessible.
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