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This tab deals with
the following categories of options:
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Import: Unit
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Lets you select the
desired unit for the VRML file to be imported: Meter (m),
Millimeter (mm) or Centimeter (cm). |
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Import: Options
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Crease angle
Impacts the generation of default normals.
The following picture illustrates this: |
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If the angle you
defined in the Crease angle box is lower than the angle between
the two geometric normals (shown in blue) of the adjacent edges, then a
default and unique normal is calculated so that the faces look smoother
across the edges.
If the defined angle is greater than the angle between the two normals, two
normals are calculated and the faces look less smooth across the edges. |
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Export: Version
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You can choose
between the VRML 1.0 and the VRML 97 format. To do
so, select the appropriate option. Note: when saving sections in VRML 97
format, make sure that the Save edges check box is selected.
By default, VRML 97 is activated. |
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Export: Options
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Save normals
Lets you save normals contained in your model when converting it into
VRML format.
This option is relevant for VRML 97 format only.
By default, this option is activated. |
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Save edges
Lets you save edges contained in your model when converting it into VRML
format.
This option is relevant for VRML 97 format only.
Bear in mind that saving edges increases the file size significantly.
By default, this option is activated. |
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Save textures
If this option is selected, it means that you can save your textures
(bear in mind that environment reflections are not saved in VRML):
- in an external file of type .jpg
- directly in the VRML file. However, note that this increases the file
size considerably.
By default, this option is cleared. |
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Background color of generated VRML file
Lets you select the background color to be used when visualizing the
generated VRML file in a standard VRML viewer (such as Cosmo Player, for
instance).
The default color is "black" but you can select the desired color from the
list or click More Colors... to access the color palette. This
palette lets you define more colors or create your own colors.
Note that when reopening your VRML document in Version 5, this
background color is not taken into account. |
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