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Motif 2.1 Widget Writer's Guide


XmeDrawDiamond

Draws a Motif-style, three-dimensional diamond

Format

#include <Xm/DrawP.h>
void XmeDrawDiamondDisplay
*displayDrawable drawableGC
top_gcGC bottom_gcGC
center_gcPosition xPosition
yDimension widthDimension
heightDimension
shadow_thicknessDimension
margin

DESCRIPTION

XmeDrawDiamond draws a Motif-style diamond and the shadows around it. You specify the position of the diamond by describing a bounding rectangle. The bounding rectangle encompasses not only the diamond but its shadows as well.

You may optionally specify a margin between the diamond and its shadows.

display
Specifies the display on which the diamond is to be rendered.

drawable
Specifies the drawable in which the diamond is to be rendered.

top_gc
Specifies the graphics context of the diamond's top shadow.

bottom_gc
Specifies the graphics context of the diamond's bottom shadow.

center_gc
Specifes the graphics context of the diamond itself.

If center_gc is NULL, the diamond will not be filled, but the shadow will still be drawn.

x
Specifies the leftmost point of the bounding rectangle.

y
Specifies the top point of the bounding rectangle.

width
Specifies the width of the bounding rectangle.

height
Specifies the height of the bounding rectangle.

shadow_thickness
Specifies the thickness, in pixels, of the shadow surrounding the diamond.

margin
Specifies the gap, in pixels, between the diamond and its shadow. Without this margin, the boundary between a diamond and its shadow may appear somewhat ragged on a monochrome screen.

RELATED

XmeDrawArrow(3).


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