Specifies inside and outside orientation for quadrics.
OpenGL C bindings library: libGL.a
void gluQuadricOrientation(GLUquadricObj *qobj, GLenum Orientation)
The gluQuadricOrientation subroutine specifies the desired orientation for quadrics rendered with the qobj parameter option. Acceptable values for the Orientation parameter are as follows:
|GLU_OUTSIDE||Quadrics are drawn with normals pointing outward. This value is the default.|
|GLU_INSIDE||Quadrics are drawn with normals pointing inward. The default value is GLU_OUTSIDE.|
Note: Outward and inward orientations are defined relative to the quadric being drawn.
|qobj||Specifies the quadrics object created with the gluNewQuadric subroutine.|
|Orientation||Specifies the desired orientation. Valid values are GLU_OUTSIDE and GLU_INSIDE.|
|/usr/include/GL/gl.h||Contains C language constraints, variable type definitions, and ANSI function prototypes for OpenGL.|
The gluNewQuadric subroutine, gluQuadricDrawStyle subroutine, gluQuadricNormals subroutine, gluQuadricTexture subroutine.