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OpenGL 1.1 for AIX: Reference Manual

glIsTexture Subroutine

Purpose

Determines if a name corresponds to a texture.

Library

OpenGL C bindings library: libGL.a

C Syntax

GLboolean glIsTexture(GLuint texture)

Parameters

texture Specifies a value which may be the name of a texture.

Description

The glIsTexture subroutine returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.

The glIsTexture subroutine is not included in display lists.

Notes

The glIsTexture subroutine is available only if the GL version is 1.1 or greater.

Errors

GL_INVALID_OPERATION is generated if glIsTexture is executed between the execution of glBegin and the corresponding execution of glEnd.

Related Information

The glBindTexture subroutine, glDeleteTextures subroutine, glGenTextures subroutine, glGet subroutine, glGetTexParameter subroutine, glTexImage1D subroutine, glTexImage2D subroutine, glTexParameter subroutine.


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