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This task shows how to use create user patterns, that is to
duplicate an original wireframe or surface-type element at the location of
your choice according to a user arrangement.
Locating instances consists in specifying anchor points. |
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Open the
Pattern3.CATPart document. |
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Click User Pattern
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Select the element you wish to replicate as a pattern.
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Note that whenever you are using a feature list, you need to
multi-select the features in the order they were created. |
The User Pattern Definition dialog box is displayed. |
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The Keep specifications option is not available for:
- feature lists
- patterning patterns.
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Select the sketch needed to position the pattern and
click Preview.
Here, we selected Sketch.2 in the specification tree: it includes the
nine points you need to locate the duplicated pockets.
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As you just need seven points, click the two points you
do not need to unselect them.
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Anchor
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By default, the application positions each instance with respect
to the center of gravity or the element to be duplicated. To change
this position, use the anchor field: click the Anchor field and
select a vertex or a point.
Note that contextual commands creating the anchors you need are
available from the Anchor field:
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If you create any of these elements, the application then
displays the corresponding icon next to the Anchor field. Clicking
this icon enables you to edit the element. |
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Click OK to create the pattern.
The pattern (identified as UserPattern.xxx) is added
to the specification tree. |
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- Patterning User Features (UDFs) is not allowed.
- You cannot cut nor copy user patterns.
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Patterning Volumes
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This capability is only available with the Generative Shape Optimizer
product. |
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Open the
PatterningVolumes3.CATPart document. |
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Click User Pattern
.
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Select the element you wish to replicate as a pattern.
The User Pattern Definition dialog box is displayed. |
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Select the sketch needed to position the pattern and
click Preview.
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Click OK to create the pattern.
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