The Remove Lump command lets you
reshape a body by removing material. To remove material, either you specify
the faces you wish to remove or conversely, the faces you wish to keep. In
some cases, you need to specify both the faces to remove and the faces to
keep. Using this command is a good way to get rid of cavities you inadvertently created. This task illustrates how to reshape a body by removing the faces you do not need. Depending on the faces you select for removal, you will obtain two distinct bodies. |
|||||||
Open the RemoveLump.CATPart document. | |||||||
|
|||||||
The faces selected as the faces to be kept are displayed in blue. | |||||||
You cannot re-apply Assemble, Add, Trim, Intersect, Remove and Remove Lump commands to bodies already associated to other bodies. However, if you copy and paste the result of such operations elsewhere in the tree you can then use these commands. |
|||||||
CavitiesRemove Lump allows you to delete cavities, which is a good way to control the quality of the part. As shown in the example below, the initial part includes a cavity resulting from a shell operation. |
|||||||
Applying Remove Lump and selecting the face to be kept... |
|||||||
reshapes the part. The application has removed the faces that are not adjacent to the selected face. |
|||||||
Interrupting Boolean Operations ComputationsIn case you made a mistake when performing a Boolean
operation, you can interrupt the feature computation launched after
clicking OK, when the computation requires a few seconds to
perform. This capability is available for any types of Boolean operations you are creating or editing. |