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     | cylindrical joint | 
     A translation type joint between two products along an axis with a 
     rotation about that axis. Number of degrees of freedom is 2 (1 translation 
     and 1 rotation). This joint was called Actuator in Version 4. | 
   
   
     | command | 
     An angular or linear parameter that drives the mechanism. See degrees 
     of freedom. | 
   
   
     | custom frame | 
     A frame of interest for custom user needs. | 
   
   
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     | degrees of freedom | 
     The number of possible independent rotation or translation movements of 
     a joint up to 360 degrees.   | 
   
   
     | design frame | 
     A frame of interest that is located on a part and and can be reused in 
     a joint creation dialog to create joints between parts.  This feature 
     should be used to create joints between multiCAD parts. | 
   
   
     | dressup | 
     A list of models attached to a set of the kinematics model. These 
     models have the same motion as the set. | 
   
   
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     | fixed product | 
     The product that remains stationary when the kinematics mechanism is in 
     motion. | 
   
   
     | frame of interest | 
     Coordinates that can be used to create the mechanism or later on 
     integrate the mechanism in a workcell.  The frames of interest are of 
     four kinds: base, custom, design, and tool. | 
   
   
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     | gear joint | 
     A joint type between three products (two products are pinions, the 
     other is a reference). Number of degrees of freedom is 1 (rotation). | 
   
   
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     | joint | 
     A constraint between geometric entities of two or three products. There 
     are several types of joints. | 
   
   
     | joint stop | 
     An imposed limit applied to a joint. | 
   
   
     | jog | 
     To simulate motion. | 
   
   
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     | kinematic mechanism | 
     A mechanism comprising several products that are connected by joints. 
     It can be simulated when the number of commands is equal to degrees of 
     freedom (in this case the mechanism is said to be complete). | 
   
   
     | kinematic product | 
     A rigid product defined in a single geometric set that contains all the 
     elements required to describe the kinematics mechanism and its motion. | 
   
   
     | kinematic simulation | 
     A simulation of the mechanism's motion using commands. Simulation can 
     be immediate (commands are used one by one) or on request (one or more 
     commands are used with a given number of steps). | 
   
   
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     | law | 
     A numeric or graphic representation of the commands applied to a 
     kinematics mechanism as a function of time. | 
   
   
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     | planar joint | 
     A joint type between two products. Number of degrees of freedom is 3 (1 
     rotation and 2 translations). | 
   
   
     | prismatic joint | 
     A translation joint between two products along an axis with no rotation 
     about that axis. Number of degrees of freedom is 1 (translation). | 
   
   
     | product tree  | 
     See specification tree. | 
   
   
     | PT/CRV joint | 
     A point/curve joint between two products. Number of degrees of freedom 
     is 4 (3 rotation and 1 translation) for a 3D mechanism and 2 (1 rotation 
     and 1 translation) for a 2D mechanism. | 
   
   
     | PT/SUR joint | 
     A point/surface joint between two products. Number of degrees of 
     freedom is 5 (3 rotations and 2 translations). | 
   
   
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     | rack joint | 
     A gear/rack type joint between three products (one product is the rack, 
     another is the rack, the other is a reference). Number of degrees of 
     freedom is 1 (combined translation and rotation). | 
   
   
     | revolute joint | 
     A revolute joint about an axis between two products with no translation 
     along that axis. Number of degrees of freedom is 1 (rotation). | 
   
   
     | rigid joint | 
     A rigid (fully restricted) joint between two products. There are no 
     degrees of freedom associated to this joint. | 
   
   
     | roll/CRV joint | 
     A rolling type joint between two products that include curves. There is 
     no sliding motion with this type of joint. Number of degrees of freedom is 
     2 (1 rotation and 1 translation) for a 3D mechanism and 1 (translation) for 
     a 2D mechanism. | 
   
   
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     | screw joint | 
     A screw/nut type joint between two products relative to an axis. Number 
     of degrees of freedom is 1 (combined translation and rotation). | 
   
   
     | slide/CRV joint | 
     A rolling type joint with a sliding motion between two products that 
     include curves. Number of degrees of freedom is 3 (2 rotations and 1 
     translation) for a 3D mechanism and 2 (1 rotation and 1 translation) for a 
     2D mechanism. | 
   
   
     | specification tree | 
     The list appearing to the left of the window that provides the names of 
     all items in the geometric area. Selecting the + symbol expands the tree. 
     Selecting the - symbol collapses it. | 
   
   
     | spherical joint | 
     A spherical joint between two products. Number of degrees of freedom is 
     3 (3 rotations) for a 3D mechanism and 1 (rotation) for a 2D mechanism. 
     This joint was called PT/PT in Version 4. | 
   
   
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     | TCP | 
     The Tool Center Point or TCP is the location on a device that will 
     interact with another device or part. | 
   
   
     | tool frame | 
     The frame of interest that defines the tool action point. | 
   
   
     | tool tips | 
     The tool tips are the parts of the device that are supposed to be in 
     contact with the product for a given home position.  The tool tips are 
     excluded from the clash analysis in tools like DPM Body-in-White's weldgun 
     search. | 
   
   
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     | U joint | 
     A universal joint between two products. Number of degrees of freedom is 
     2 (2 rotations). |