Creating Dress-up in a 2D Layout for 3D Design Context

The 2D Layout for 3D Design workbench enables you to create:
  • 2D dress-up
  • associative 3D dress-up
  • associative hybrid dress-up between 2D and 3D elements

As dress-up commands work as in the Interactive Drafting workbench, the tasks included in the Dress-up chapter provide links to the Interactive Drafting User's Guide. However, there are a few particularities about creating dress-up in 2D Layout for 3D Design, as opposed to doing so in Drafting, which you will learn in this section.

In this section, you will learn about:

 

Selecting elements to annotate

Dress-up commands provide a visual feedback indicating whether it is possible to select a given geometrical element. For example, if you draw a circle in the front view, this circle is visualized in the 2D background of the left view as a line. If you activate the center line command, you will not be able to select the line in the left view.

However, you should be aware of the following rule: in a given part layout, it is impossible to add dress-up to another part. You can only create dress-up within a single part layout. For example, in Part.1, it is not possible to add dress-up to an element of Part.2.

When selecting elements to add dress-up to, remember the following points:

  • Dress-up can be created in any view, even a non-active one.
  • After starting a dress-up command, the view in which you select the first element is the view of creation (that is the view where the dress-up element will be created).
  • You can always select an element belonging to the view content.
  • Once you have selected the first element, you can only select the other elements in the view of creation.
  • You cannot select as the first element a 2D background element.
  • You can select an element which belongs to the 3D background of a part layout only if this element belongs to the current layout.
  • When multi-selecting elements, all elements must belong to the same view content.
  • If you select elements to which dress-up cannot be added before launching a dress-up command, then you will need to reselect elements afterwards.
 

Dress-up behavior in 2D Layout for 3D Design

Available commands

You can create the following dress-up elements: center line (with or without reference), axis line, thread (with or without reference), area fill and arrow.

General behavior

You can create dress-up elements:

  • in the main view, in the background view, or in a 2D component view (on a layout detail sheet).
  • in any visible design view (projection view, auxiliary view, section view/cut) or isometric view of the current sheet, whether or not it is the active view.

To do so, you need to select (and not just point to) 2D elements in the view they belong to. You cannot select elements in the 2D or 3D background.

When creating or modifying dress-up elements, remember the following points:

  • You cannot create dress-up elements in a locked view.
  • Dress-up elements are re-computed when 2D geometry is modified so as to follow it.
  • To modify the overrun of an axis line, a center line or a thread, the layout and sheet must be active, because manipulators are available only in the view where the dress-up element has been created.
 

Before you begin creating dress-up in 2D Layout for 3D Design

Before you begin creating dress-up in 2D Layout for 3D Design, make sure you are familiar with:

  • The Tools toolbar and the Tools Palette.
  • SmartPick, an easy-to-use tool designed to assist you when creating dress-up. For more information, refer to the SmartPick task in the Sketcher User's Guide.
  • Multi-selection. For more information, refer to the Selecting Objects chapter in the Infrastructure User's Guide.