About Track Operators

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What Are Track Operators?

Operations that modify track are referred to as track operators.

These operations modify the original trajectory in different ways. The initial track is considered as an input specification and the operation output is a new track, which is considered a result. If the original specification is modified (because of design or packaging changes), you can automatically update the resulting track (using the Update command accessible from the track contextual menu).

This update command differs from the Update Position function that also appears on the track contextual menu.  Update Position enables users to update the position of the track if the object associated with the track has moved.

Some track operators are logged using a history displayed in the specification tree. The original track is considered a specification.  Track operators are applied to this initial  track. The new track defined is the final result (this is displayed in the specification tree and in the geometry area). 

The original tracks are hidden on the geometry.  That is, they are visible in no show space.  They are, however, displayed in the specification tree.

atarget.gif (1372 bytes) When you perform track operations on a track, the operations cannot be exported or imported.

Although the history can be deleted at any time, doing so causes you to lose the ability to update the resulting track as you wish when the original specifications change.

Also, not all track operators use this model.  For reverse time, deleting the Reverse time node does not return the track to its original specification.  In that case, the reverse time option must be selected again to return the track to its original order.

This is an example of a track operator history:
 

What Track Operators Are Available?

  Various operations modify the track:

Accessing Track Operators

The following operations can be accessed through the track contextual menu:
  • Reverse time
  • Join tracks
  • Split track
  • Mirror track
  • Update Position
atarget.gif (1372 bytes) For detailed information about Break link, please refer to Copying and Pasting Tracks.
Others can be accessed using standard commands:
  • Transform (rotation/translation using 3D compass)
  • Path Finder (DMU Check toolbar)
  • Smooth (DMU Check toolbar)
  • Swept Volume I_SweptVolumeP2.gif (240 bytes) (DMU Simulation toolbar)

About Reverse Time  

  Lets you modify the trajectory direction (by default, the direction is defined with respect to the creation order of the track positions).

Use this functionality to simulate your track in reverse (i.e., a dismounting track becomes a mounting track).  To simulate the track in its initial order, you should select the reverse time function a subsequent time.

Each reversal creates a sub-node on the specification tree.  Deleting the sub-node does not alter the order of the track positions.

What you need to do

Right-click the track; on the geometry, select the track object item; on the contextual menu, select Reverse time.

About Joining Tracks

  Lets you merge several tracks. You can select more than two tracks at a time.

What you need to do

Multi-select tracks, select Join tracks from the contextual menu: a new track is created. The initial tracks are swapped in no-show space. 

The result depends on the track selection order. See the examples below.

Two tracks to be merged

Result 1

Result 2

 

About Splitting a track

  Lets you split a track into two new tracks. Two selections are available:
  • if you select a point on the original track, the result will be two continuous tracks. 
  • if you select segments, the result will be two discontinuous tracks.

What you need to do

Right-click the track; on the geometry, select the track object item; on the contextual menu, select Split track. Select a point or a segment: two new tracks are created. The initial track is swapped in no show space.

Example 1: Selecting a point
Example 2: Selecting a segment

About Mirroring a track

  Lets you apply a symmetry on a track using a plane of your choice. Define the required plane using the 3D compass. See example below.

Position the 3D compass wherever you want. This position defines the symmetry plane with respect to the uOv plane of the 3D compass. 

What you need to do

Right-click the track; on the geometry, the track object item; on the contextual menu, select Mirror track :
a new symmetrical track is created and the initial track remains displayed in the geometry area

 

About Update Position

  Repositions the track relative to the object associated with the track, if the object has been moved.

What you need to do

Right-click a track, and select Update Position.

About Transforming a Track

  Lets you reposition the entire track (translate and/or rotate) as  if it were any other object, using the 3D compass.

Drag and drop the 3D compass handle onto a track, then move the compass as you wish.

atarget.gif (1372 bytes) You can select a track or multi-select tracks and their related objects.

About Launching Path Finder on a track

Lets the system find automatically a dismounting path without any collisions.

This capability uses an input specification (that is the initial track) and results in a new track.
The path finder uses the original positions on the track to optimize the path.

What you need to do

Select a track, click Path Finder in the DMU Check toolbar and click Apply: a new track is created, the initial track is swapped in no show space.

atarget.gif (1372 bytes) The Update track capability is very useful when performing a path finder. Any modification of the initial track launches a new path finder computation, the resulting track is updated accordingly.
atarget.gif (1372 bytes) For more information about path finder, please see: DMU Fitting Simulator User's Guide: Advanced Tasks: Using Path Finder.

About Smoothing

Lets the system automatically get rid of the unnecessary positions without introducing any collisions.

This capability uses an input specification (that is, the initial track) and results in a new track.

What you need to do

Select a track, click Smooth in the DMU Check toolbar and select the Apply button: a new track is created, the initial track is swapped in no show space.

atarget.gif (1372 bytes) The Update track capability is very useful when smoothing. Any modification of the initial track launches a new smooth computation, the resulting track is updated accordingly.
atarget.gif (1372 bytes) For more information about smooth, please see: DMU Fitting Simulator User's Guide: Basic Tasks: Mono-Shuttle Fitting Simulation: Using the Smooth Command.

About Swept Volume

Lets the system compute automatically the swept volume of a moving part along a track.

This capability uses an input specification (that is the initial track) and results in a new swept volume which can be saved in different format types.

Select a track, click Swept Volume I_SweptVolumeP2.gif (240 bytes) in the DMU Simulation toolbar and select the Apply button: a new swept volume is created, the initial track is remains.

atarget.gif (1372 bytes) The Update track capability is very useful when performing a swept volume. Any modification of the initial track launches a new swept volume computation, the resulting swept volume is updated accordingly.
atarget.gif (1372 bytes) For more information about swept volume, please see: DMU Fitting Simulator User's Guide: Advanced Tasks: Using Swept Volume.