Overloading Attributes in Enhanced Scene Context    

Overloading attributes enables you to declare independence for the attributes of selected products in an Enhanced Scene with respect to the attributes of the same products in the Assembly. The following attributes can be overloaded:
  • position
  • hide/show status
  • graphic properties
  • node activation

 

 

Overload Mode Impact on Component Positioning
 

In Overload Mode Partial, repositioning a product in Enhanced Scene context will implicitly overload the position attribute. However, if a modification was first made to the product position in the Assembly, the position would be modified correspondingly in the Enhanced Scene since the position attribute would not have been overloaded.

 

  1. Either in the specification tree or in the geometry area, select the products for which you wish to overload an attribute.
    The selected components are highlighted in both the specification tree and the geometry area.

  2. To overload the position attributes of the selected products, click the Overload Positions icon .
    The position attributes of the selected products are now considered overloaded and will be independent from positioning modifications to the Assembly.

 
  1. To overload the hide/show status of the selected products, click the Overload Hide - Show icon .
    The hide/show attributes of the selected products are now considered overloaded and will be independent from hide/show status modifications to the Assembly.

  2. To overload the graphic properties of the selected products, click the Overload Graphic icon .
    The graphic attributes of the selected products are now considered overloaded and will be independent from graphic properties modifications to the Assembly.

  3. To overload the node activation of the selected products, click the Overload Node Activation icon .
    The node activation attributes of the selected products are now considered overloaded and will be independent from node activation modifications to the Assembly.

 

When you overload the position attribute using this command:
  • all child product position attributes will also be overloaded
  • all ancestor product position attributes will also be overloaded

When you use move a product in Enhanced Scene context:

  • the moved product's position attribute will be overloaded
  • all ancestor product position attributes will also be overloaded

 

After you have overloaded different attributes of an Enhanced Scene, you can still modify the overloading of those attributes. See Managing Attributes Overloads.