|When performing a design review, a
user might create many scenes in order to study different variants of the
mock-up. Sometimes a user might modify some attributes in the scene and
then prefer to remove some of those modifications. Sometimes a user might
want to save the current graphic properties or activation status in the
scene without modifying them.
The ability to modify the attributes
overloaded in the scene enables you to perform such scenarios.
|This functionality is only available for scenes in overload mode Partial.|
|You can customize the list of
attribute types displayed in the Manage Attributes Overloads dialog box:
|You can also use the contextual
menu to toggle the attribute overload state by right-clicking in the Manage
Attributes Overloads dialog box. Note that the proposed actions in the
contextual menu are a function of the current attribute overload states.
|Note: When overloading position or
graphic properties using the Manage Attributes Overloads dialog box, the
initial value of the parameter values are the corresponding values for the
assembly. Attribute values for the components can then be modified at any
time in scene context.
Note: A typical scenario of overloading position, graphical properties might be: the user wants to capture in his scene the current values for position / graphical properties, so that if they are modified outside the scene, the scene itself is not impacted. It is similar to a full scene limited to some attributes. Overload position is identical to the command overload position.
Note: When overloading position of a child product component, its parents are automatically overloaded (same behavior as when using the compass or move command: the branch becomes flexible). The Manage Attributes Overloads dialog box is updated accordingly.
Note: When removing position overload from a parent product component, its children will no longer be overloaded from a position point of view. The Manage Attributes Overloads dialog box is updated accordingly.