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     Enhanced Scenes enable you to work 
     on an alternative state of a product. | 
   
   
     
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     Insert the following GARDENA model 
     documents from the cfyug samples folder:
       
       
       GARDENAATOMIZER.model 
       
       GARDENABODY12.model 
       
       GARDENABODY22.model 
       
       GARDENALOCK.model 
       
       GARDENANOZZLE12.model 
       
       GARDENAREGULATOR.model 
       
       GARDENATRIGGER.model 
       
       GARDENAVALVE.model 
       
       GARDENA_NOZZLE22.model 
       
       GARDENA_REGULATION_COMMAND.model 
        
        
      
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In the specification tree, select the products of the 
       Assembly that will define the Enhanced Scene content. 
         
      
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     Selecting Enhanced Scene Content
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       Note that there are three ways to select Enhanced Scene content: 
       
         - No selection: the entire Assembly will appear in the Enhanced Scene
         
 
         - One or more products selected (a subset of the Assembly): only the 
         components in the branches leading back to the Assembly root of these 
         selected products will appear in the Enhanced Scene 
 
         - An existing Scene selected (Enhanced Scene or Old Scene): the new 
         Enhanced Scene will be a copy of the selected one
 
        
       If only a subset of the Assembly is selected, the Enhanced Scene will 
       contain only the selected products and their components. Regardless of 
       the level of the selected products, the branches leading back to the 
       Assembly root will be displayed in the Enhanced Scene tree and all 
       representations in the branches will appear in the Enhanced Scene. 
      
      
     
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Click the Enhanced Scene icon
        . 
       The Create Scene dialog box appears. 
        
         
   
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To define the name of the Enhanced Scene, click the 
       Automatic naming radio button to deselect it and enter the name in 
       the Name text-entry field. 
        
       Note: Automatic naming enables you to automatically attribute names to 
       Enhanced Scenes of the form Scene.1, Scene.2, Scene.3, etc. (The 
       automatic naming mechanism is National-Language Supported.)  
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To define the Overload Mode, 
       click the Partial radio button or click the Full 
       radio button. 
        
       Overload Mode Partial: The scene will only overload attributes for a few 
       products and  modifications to the main assembly of those attributes 
       not overloaded in the scene will impact the scene. Overload Mode 
       Partial favors performance as long as you don't overload too many 
       attributes. An Enhanced Scene created with Overload Mode Partial will 
       be indicated in the specification tree by the symbol
        . 
        
       Overload Mode Full: All 
       attributes supported for overloading of each element of the assembly 
       (under the products selected at scene  creation) will be overloaded 
       by the scene. Products overloaded by the scene will henceforth not 
       be impacted by modifications to the main assembly regarding attributes 
       supported for overloading. Overload Mode Full favors Enhanced Scene 
       independence from the Assembly. An Enhanced Scene created with 
       Overload Mode Full will be indicated in the specification tree by the 
       symbol
        . 
        
       For more information, see 
       Overload Modes in Enhanced Scenes.  
      
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       Once the scene is created, it is not possible to change the overload 
       mode; nevertheless, it is possible to create a new Enhanced Scene from an 
       existing Enhanced Scene and to affect a different overload mode to the 
       new Enhanced Scene at its creation.  
      
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Click OK to validate. 
       The Enhanced Scene is created. 
        
       The Enhanced Scene appears. A background (the color of which you define 
       in the Tools -> Options -> DMU -> DMU Navigator settings)  indicates 
       that you are now in Enhanced Scene context. The DMU Scenes 
       toolbar appears.  
      
     
         
      
     
       
         
           
             
             
          
        
      
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     Applicative Data in Enhanced Scene Context 
 
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     If the Assembly from which the 
     Enhanced Scene was created had an Applicative Data container, this 
     container will also be available in the Enhanced Scene. You will be able, 
     therefore, to modify the existing applicative data and to create new 
     applicative data.    | 
   
   
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     Enhanced Scene Contextual Menu 
 
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     The Enhanced Scene contextual menu 
     is composed of the following commands:   
     
     In Assembly context, the available commands are: 
     
       - Definition
 
       - Apply Scene on Assembly
 
       - Apply Assembly on Scene
 
      
     In Enhanced Scene context, when right-clicking an inactive Enhanced 
     Scene, the available command is: 
     
     In Enhanced Scene context, when right-clicking the active Enhanced 
     Scene, the available commands are: 
     
       - Definition 
 
       - Apply Scene on Assembly
 
       - Apply Assembly on Scene
 
       - Check Position
 
       - Save Viewpoint
 
       - Exit Scene 
 
      
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