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This task explains how to apply isophotes on a surface. Isophotes are variable black stripes applied to the selected surface which is considered as reflective, and used for analysis purposes. It is a tool for the analysis of the element state. |
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Open the
FreeStyle_Part_25.CATPart document:
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The Isophote Analysis dialog box is displayed. |
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The Isophote Analysis dialog box displays the following information:
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The analysis results depend of the current object. May you want to change the scope of analysis, use the Define in Work object contextual command. |
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Isophotes are applied on Sphere.1. |
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Isophotes are displayed on all the part. It is advised to use the Global mode for a global selection rather than using a trap. |
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The mapping analysis directions are normal to the screen plane. Compare with the image above where the mapping analysis directions are defined from the center of the screen plane. |
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Isophotes mapping is modified accordingly to the isophotes orientation. |
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Isophotes mapping is modified accordingly to the new point of view. |
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A contextual menu is displayed: |
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The Tuner dialog box appears: |
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In this dialog box you can set:
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The relative origin of the Eye User is displayed. |
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The Tuner dialog box is modified: |
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In this dialog box you can set:
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Number of stripes increases, the cylindrical mapping is modified accordingly: |
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Width of stripes is modified. |
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Color transition is modified. |
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The analysis (identified as Isophotes Mapping Analysis.x) is added to the specification tree under the Free Form Analysis node. |
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