About Interference Analysis

This reference describes interference results which differ depending on the interference type selected for the analysis.
The following illustrates expected results for the different analysis combinations:
 

Clash

  Given for information only. This option is not available.
 
Clash No clash
 

Contact + Clash

 
  • If red zones overlap, a clash is detected.
 
Legend:
  • Blue contour: triangular mesh. Note: the topology is not represented.
  • Dotted line: inner sag tolerance.
  • Red zone: clash zone.
  • Yellow zone: contact zone based on inner sag.
 
  • If yellow zones only overlap, a contact is detected.
 
Legend:
  • Blue contour: triangular mesh. Note: the topology is not represented.
  • Dotted line: inner sag tolerance.
  • Red zone: clash zone.
  • Yellow zone: contact zone based on inner sag.
 
  • If the shortest distance (d) between the yellow zones is less than the total sag (sag1 + sag2), a contact is detected:
    d < sag1 + sag2
 
Legend:
  • Blue contour: triangular mesh. Note: the topology is not represented.
  • Dotted line: inner sag tolerance.
  • Red zone: clash zone.
  • Yellow zone: contact zone based on inner sag.
 
  • Same illustration as below showing outer sag (green zone)
 
Legend:
  • Blue contour: triangular mesh. Note: the topology is not represented.
  • Dotted line: inner sag tolerance.
  • Red zone: clash zone.
  • Yellow zone: contact zone based on inner sag.
  • Green zone: contact zone based on outer sag.
  • Yellow + Green zones: total contact zone.

 

 

Clearance + Contact + Clash

 
  • If the total sag (sag1 + sag2) is less than the shortest distance (d), and the shortest distance (d) is less than the specified clearance distance (D), a clearance is detected:
    sag1 + sag2 < d < D
 
Legend:
  • Blue contour: triangular mesh. Note: the topology is not represented.
  • Dotted line: inner sag tolerance.
  • Red zone: clash zone.
  • Yellow zone: contact zone based on inner sag.
  • Green zone: contact zone based on outer sag.
  • Yellow + Green zones: total contact zone.

 

 

Penetration Depth

 
  • V is the penetration vector and visualizes the penetration depth.
 
Clash Contact
 
  • In the second illustration above, if you translate product A by V, both products are in contact.
    Important: If V < sag1 + sag2, a clash may be detected (see below).
 
Clash Contact
 

Penetration Depth versus Authorized Penetration

 
  • The penetration depth (an interference result) is not to be confused with authorized penetration (an input).
    • A clash is detected between products A and B.
    • V is the penetration vector and visualizes the penetration depth.
    • Note that V is greater than the authorized penetration in our illustration.
    • If the authorized penetration is greater than distance d, no clash is detected.
 
 

Sag

  The sag corresponds to the fixed sag value for calculating tessellation on objects (3D fixed accuracy) set in the Performances tab of Tools > Options > General > Display. By default, this value is set to 0.2 mm. The sag value set in this tab is offset from the skin inwards (blue contour) on both selection 1 and selection 2.