|  | MaterialsWhen a material has been applied onto a part with Material 
     selected in View > Render Style > Customize View (or with 
     Shading with Material
      selected in the View toolbar), the graphic properties defined in 
     the Properties dialog box have no impact on the part display 
     anymore. As a consequence, if you need to modify the transparency, for instance, 
     this must be done in the material properties. For detailed information on 
     modifying material properties and on materials in general, refer to the
     Version 5 - Real Time Rendering User's Guide.
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     |  | 
       
       Select the object whose graphic properties you want to 
       display.  
         
           
             | The object to be selected when using the Part 
             Design application is the part body item in the specification 
             tree. | 
       
       Select Edit > Properties command (or press ALT+Enter) 
       or right-click then select Properties. 
         
           
             | A Properties dialog box similar to the 
             one below is displayed (note that the tabs might be displayed in a 
             different order depending on the object you select): |  
             |  | 
       Click the
       Graphic tab to display the graphic properties of the current 
       object: 
         
           
             |  |  
             | In the 
             above dialog box, the graphic properties available for editing are: 
               Color (colors the current object) and 
               Transparency for the fillColor, Linetype and Thickness 
               for edgesLine, Linetype and Thickness 
               for lines and curvesColor and Symbol for pointsShow and Pickable attributesLow IntensityLayersRendering Style. |  
             | Note that when displaying the graphic properties of an Assembly object, the 
             dialog box looks like this: |  
             |  |  
             |  | If you select an Assembly object and another object type (point, 
             line, etc.) simulatenously, only one Properties dialog 
             box is displayed. For instance, here the object is an 
             Assembly object, so the dialog box dedicated to Assembly objects 
             opens but in that case, you will only be able to modify the graphic 
             properties of the Assembly object. Other object types will not be 
             impacted by your changes. |  
             | For detailed information on graphic properties applied to products, 
     refer to "Managing Graphic Properties in Products" in the
     Version 5 - Product Structure User's Guide. | 
       
       To set object colors, use the
       Color list. 
         
           
             | A list appears containing: 
               a blank color box (No Name)a list of sixteen default colors from the color palette, 
               ready for use More Colors... No Color (for Assembly objects only). |  
             |  |  
             |  | No Color lets you deactivate 
             the color inheritance for Assembly objects. You can then apply a 
             color onto a face without having to modify the product color. To do 
             so: 
               select the productaccess the Properties dialog boxchoose No Color in the Color 
               listselect the face onto which you want to apply the 
               coloraccess the face's graphic propertiesselect the desired color from the Color 
               list. | 
       Select the desired color. 
         
           
             | The selected color is now displayed in the field. 
             Pointing the cursor over the list displays the name of the selected 
             color. |  
             | Color on Assembly 
             objectsWhen applying a color onto an Assembly object, any other element 
             located at a lower level in the specification tree inherits this 
             color and the list displays the color of the Assembly object. 
             However, the color modification impacts only the display at 
             rendering level and not the graphic properties. This can be useful, 
             for instance, to highlight an object among others without altering 
             its graphic properties.To deactivate the inheritance mechanism, click the 
             Color list: all the elements located at a lower level have 
             their own color back and No Color is displayed in the 
             list.
 When working with Edges and points and Shading 
             selected, the color applied to the product is also applied to the 
             mesh but not to lineic elements (edges, sketches, etc.) which turn 
             black. In this case, it not possible to modify the color of these 
             lineic elements.However, when working with the Edges and points check 
             box selected, the color applied to the product is also applied to 
             lineic elements.
 |  
             | Color on surfacesYou can apply a color on surfaces' sub-elements. Let's suppose 
             the following model: |  
             |  |  
             | If you select the the sub-element "EdgeFillet.1" 
             then access its graphic properties, you see that the fill 
             Color list is available: |  
             |  |  
             | You can then select the desired color from the 
             combo box and click Apply or
             OK to confirm. The color is applied to the selected face only:
 |  
             |  |  
             | Note: 
               if you modify the geometry, the sub-element keeps its color 
               when the geometry is updatedif you create a new feature using the sub-element's surface, 
               the color of the sub-element is not propagated to the new 
               feature. | 
       To access more colors, or to 
       create your own colors, click More Colors... at the bottom of 
       the list to access the Color palette: 
         
           
             |  |  
             | In the Basic Colors area, among the 48 colors 
             provided, 16 are the same as those in the previous list. The 
             remaining are extra colors. 
             The Custom Colors area contains sixteen free boxes in which you can 
             place your custom colors.  | 
       Click Define Custom Colors >> to display the 
       full color palette and color customization tools: 
         
           
             |  |  
             |  | The colored area with the cross 
             represents a color spectrum. Drag the cross inside the spectrum 
             to instantaneously change the color in the small box below the 
             spectrum.  The HSL (Hue, Saturation and Luminance) and RGB (Red, Green and 
             Blue) values vary according to where the cross is located. You can 
             also enter HSL and RGB values in the fields provided to suit your 
             exact color specifications.  HSL is an alternate model to RGB model for color specification 
             and is illustrated by the scheme below: |  
             |  |  |  
             | Move the arrow up or down to vary the brightness of the custom 
             color: |  
             |  | 
       Once you are happy with the color, click one of the free 
       boxes in the Custom Colors area, then Click Add to Custom Colors 
       to add the customized color.
       Click on the custom color, then 
       OK. 
         
           
             | The color is now displayed in the Color 
             fill box of the Graphic Properties tab. | 
       Click Apply in the
       Properties dialog box.  
         
           
             | The color of the selected object is changed. | 
       
       To make the part more or 
       less transparent, drag the Transparency slider to set the 
       appropriate value (between 0 and 255).  
         
           
             | Note that you can set either of two transparency 
             modes via the Performance tab in Tools > Options: 
               Screen DoorAlpha Blending For more information, refer to
             Customizing 
             Performance Settings.  |  
             | As far as .asm documents are concerned, you can 
             select or clear the Transparency check box to apply or 
             not a transparency inheritance independently from the color of the 
             selected object. | 
       
       To set color edges on parts, 
       use the Color list for edges and proceed the same way.
       To set edge line type and thickness, use the appropriate 
       lists. 
       
       If you have selected 
       a line or a curve, you can set the line and curve color, the linetype and 
       thickness the same way as for parts.
       
       If you have selected a point, 
       you can set the point color in the same way as for parts. To select the 
       symbol used to represent the point, select the symbol from the 
       Symbol list.
       In the Global 
       Properties area, the Shown check box indicates if the object 
       is always visible (i.e. in Show mode) or always hidden (i.e. in No Show 
       mode).This check box is displayed for information only and cannot be modified.
       Still in the 
       Global Properties area, select the Pickable check box if you 
       want the object to always be selectable.
       The Layer 
       list indicates the number of layers the selected objects are assigned to. 
       Otherwise (when nothing is selected) it indicates the current layer. 
         
           
             | When pointing to the 
             Layer list, a tootip indicates whether the layer definition 
             location is stored in the document or in the user settings (i.e. 
             the CATSettings directory). However, bear in mind that this tooltip is displayed for 
             information only, you cannot modify the storage location which has 
             been set as explained below:
 
               for CATProduct documents, the definition is stored in the 
               user settingsfor CATPart documents, the definition (if there is one) is 
               stored in the document. If no definition is stored in the 
               document, the CATPart documents use the definition stored in the 
               user settingsfor CATDrawing documents, the definition is stored in the 
               document. |  
             | Use the list to choose among the list of named 
             layers and assign the chosen layer to the selected objects: None, 0 
             General, 1-999 (according to the number of layers in the Layer 
             list). For more information, refer to 
             Assigning Objects to Layers. The Layer box also contains the Other Layers... 
             command which lets you create your own named layers. Refer to
             Creating New Layers for more details.
              | 
       Select the Low 
       Intensity check box to apply the low-intensity color to the 
       selected element. This property enables you to filter the visualization 
       of any geometry by applying a specific color. 
       The 
       Rendering Style list lets you select the rendering style you want 
       to apply to the selected element, provided that this element supports 
       rendering styles.This rendering style will then be used to visualize the object 
       independently from the rendering style applied to the 3D window when 
       using the Enable object view mode 
       visualization mode.
 
         
           
             | Note that this option is identical to the one 
             provided in the Graphic Properties toolbar. |  
             | Rendering styles can be applied only on .CATPart 
             documents or on .CATPart documents embedded in .CATProduct 
             documents: 
               
               Part BodyYou can apply a rendering style to each body composing the part 
               body and this, even if a body is embedded into another one.
 All the elements gathered in the part body or in the body inherit 
               the rendering style of their parent. As a consequence, you cannot 
               apply a rendering style to the child solid features (such as a 
               pad or a fillet)
               Geometrical SetYou can apply a rendering style to the Geometrical Set as a whole 
               and to each child feature in the graph ; each feature may be 
               applied a different rendering style. If no rendering style has 
               been applied to a feature, this feature will be displayed with 
               the rendering style applied to the father element or, if no 
               father exists, with the rendering style of the viewer used to 
               display the feature
 |  
             | By default, no rendering style is applied but you 
             can choose among the following styles: |  
             |  |  
             |  |  
             | 
               
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             |  |  
             | 
               
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             |  |  
             | 
               
 | 
       Click Apply or
       OK to confirm. |