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Motif and CDE 2.1 Style Guide Reference
A control is a visually recognizable element or group of elements that the
user interacts with. Controls are usually identified by text (headings, push
button labels, and window titles for example).
When to Use
Provide controls to allow the user to interact with your application.
RecommendedIdentify each control or group of controls with a label, a column heading,
a group heading, or a window title, whichever is most appropriate.
RecommendedIn documentation, avoid using the term "control." Instead, describe
the specific type of control.
RecommendedUse a label that clearly indicates the control's function.
RecommendedIf a standard or common control meets your needs, use it rather than
designing a new control unless an analysis indicates a clear advantage for the
RecommendedWhen a window is sized, adjust the size of the controls. For example, make
the text-entry fields longer or shorter as the window is sized larger or
smaller. At some minimal useful size, clip the controls instead of adjusting
the size; that is, remove characters from the right side of the displayed text
in the controls to allow them to fit into the available space.
Supplemental Related Topics
For more information, see the Check Box (Control), Choice, Combination
Box (Control), Command Box (Control), Container (Control), Default Action,
Drop-Down Combination Box (Control), Drop-Down List (Control), Gauge
(Control), Group Box, Label, List Box (Control), Menu (Control), Menu Bar
(Menu Type), Notebook (Control), Option Menu (Menu Type), Push Button
(Control), Radio Button (Control), Selection Box (Control), Slider (Control),
Spin Box (Control), Text-Entry Field (Control), Text Field (Abstract Control),
Value Set (Control), Window Frame, Window Navigation, and Window Title
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