Creates a non-uniform rational B-spline (NURBS) object.
OpenGL C bindings library: libGL.a
GLUnurbsObj* gluNewNurbsRenderer(void)
The gluNewNurbsRenderer subroutine creates and returns a pointer to a new NURBS object. This object must be referred to when calling NURBS rendering and control functions. A return value of zero means that there is not enough memory to allocate the object.
0 | Indicates an error caused by insufficient memory to allocate the object. |
/usr/include/GL/gl.h | Contains C language constraints, variable type definitions, and ANSI function prototypes for OpenGL. |
The gluBeginCurve subroutine, gluBeginSurface subroutine, gluBeginTrim subroutine, gluDeleteNurbsRenderer subroutine, gluNurbsCallback subroutine, gluNurbsProperty subroutine.