OpenGL C bindings library: libGL.a
void glGenTexturesEXT(GLsizei n, GLuint *textures)
n | The number of texture names to be generated. |
textures | An array in which the generated texture names are stored. |
glGenTexturesEXT returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTexturesEXT.
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTextureEXT).
Texture names returned by a call to glGenTexturesEXT will not be returned by subsequent calls, unless they are first deleted with glDeleteTexturesEXT.
glGenTexturesEXT is not included in display lists.
glGenTexturesEXT is part of the EXT_texture_object extension, not part of the core GL command set. If GL_EXT_texture_object is included in the string returned by glGetString, when called with argument GL_EXTENSIONS, extension EXT_texture_object is supported by the connection.
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glGenTexturesEXT is executed between the execution of glBegin and the corresponding execution of glEnd.
/usr/include/GL/glext.h | Contains extensions to C language constants, variable type definitions, and ANSI function prototypes for OpenGL. |
The glBindTextureEXT subroutine, glDeleteTexturesEXT subroutine, glGet subroutine, glGetTexParameter subroutine, glTexImage1D subroutine, glTexImage2D subroutine, glTexImage3DEXT subroutine, glTexParameter subroutine.