193-355 IBM AUDIOVATION ADAPTERS
Brad Parker's Audio MADness Site via Internet Archive
Bradly Parker's MWAVE stuff [and more]. Thx to Adrian
av211.exe Win/DOS install disk 1 of 3 (Thanks to Martin Adams)
av212.exe Win/DOS install disk 2 of 3
av213.exe Win/DOS install disk 3 of 3
av21util.exe Audiovation Utilities/Diagnostics
av20doca.exe MCA Documentation (WP 5.1 format)
av20doca.pdf Audiovation Adapter/A Technical Information From User's Guide [MCA]
av20doc.exe Possibly the same documentation
OS/2 MMPM (Dead)
AVMWM.DSK Audiovation OS/2 Manager - 21 June 2016
avmwm.exe Audiovation OS/2 Manager (Salvaged by Dennis Smith)
AVMMPM.DSK Audiovation MMPM/2 support - 21 June 2016
avmmpm.exe Audiovation MMPM/2 support (Salvaged by Dennis Smith)
avos221.exe OS/2 Fix for release 2.1 DEAD! Research purposes only!
avos221.exe OS/2 Fix for release 2.1 (Salvaged by Dennis Smith)
Card outline from William R. Walsh. Original HERE
15-pin - Joystick-MIDI-Port Adapter (female) Connector
15-pin - Joystick-MIDI-port Adapter Connector - Pin-layout
Game Control Adapter / Joystick
Joy Stick Schematic Diagram
System Requirements (Minimum) MCA Computer with 386SX-25 or faster processor.
NOTE: Some audio applications are very demanding and
may require a 486DX-33
From Christian Hansen
Audiovation works different from the ACPA. You'll need three diskettes with drivers. They are designed for windows 3.x, but works under win95.
Whenever you install software like RealPlayer, Cooledit, QuickTime and what have you, choose the 16bit versions, even though you are running win95. I once tried the nice swedish game *sinksub* The 32bit version was mute, the 16bit with crisp sound.
Bundled Software (from Martin Adam's site)
An application to play MIDI music arrangements for
Windows by PG Music, Inc., enables the AUDIOVATION
adapters to play back these songs at near-CD quality
An application that provides three-dimensional sound by
Archer Communications Inc., gives the Mwave
sampled-sound MIDI synthesizer incredible
three-dimensional effects on ordinary speakers.
text-to-speech application by First Byte, Inc., that
translates written text into spoken words. The
text-to-speech synthesis engine translates English ASCII
text strings into synthesized audio output for various
applications, including word processing and
A Speech Recognition application, from Dragon
Systems, Inc., that provides an alternative to mouse or
keyboard input. Users of Windows 3.1 can navigate
the graphical user interface with spoken commands, such
as "File Save" and "Font Bold". An active
vocabulary of 64 commands changes automatically as
applications are started and swapped. Talk-To Plus
supports speech recognition in U.S. English only.
AUDIOVATION adapters support applications written for the M-Audio Capture and Playback Adapter (M-ACPA) if the applications conform to the M-ACPA device driver interface and do not require M-ACPA DSP code.
Audiovation Under W95
>>Do Win95 drivers exist for the Audiovation sound board?
>Nope. Sorry. Win3.1 16-bit drivers are the latest.
The 16-bit software comes with own Mixer
/ Volume control ... the one from Win95 cannot be used
and software which *requires* the Win95 controls do not
One trick: do not install the Win95 Multimedia stuff or uninstall it if you have it installed already. Then install the MWave software and reboot the system. Make sure the MWave stuff loaded properly - then install the Win95 Multimedia stuff again. The MWave will become "primary audio device" after that. Then you can play WAVs, MIDs, RMI and such ... some movies do not run with sound however. Depends on.
> Just looked into the Audiovation ADF - must be the @8FD6.ADF you'd downloaded, right? Mentioned the comments inside the file? You could enable a PS/1 compatible Midi-port on the card with changing one pos-byte and uncommenting some more lines further below. The funny fact: the Midi-port sits at I/O 330h and uses Int 7 (uh-oh ... poor printer port!)...
I don't know: Win95's "Control Panel|System" utility doesn't show my LPT ports to utilize their "so-called" IRQ assignments.
> ...and the game-port sits at I/O 200h - which is a lot more into the standards directions. However: I'm afraid you will get problems with the shared Interrupt 7 under Win95, which totally dislikes IRQ-sharing.
That's because the Mickeysoft
"whiz kids" who wrote "Whenever95" were "PS/2-ignorant"
and didn't even *know* there *was* a machine which
supported IRQ sharing!
> Maybe you need to reconfigure your LPT1 to IRQ5 ... Damned Win95 !! Damned Microsoft. Why couldn't they get it right *one time*.
There are two ways to test the Audiovation Adapter/A. You can use the Test Your Computer on the system Reference diskette, or you can use the stand alone diagnostic program AUDDIAG.EXE located on the Audiovation Utilities/Options diskette.
It is not a special cable, and if you
have misplaced it, you can purchase a stereo 1/8" - 1/8"
audio patch cable in most music or electronic
stores. If you have the MIDI and Joystick Option
you are asked to use a MIDI cable to Wrap from MIDI Out
to MIDI In. (If you have this option we assume
that you have purchased MIDI cables to connect your
keyboard and you can use one of those cables as the Wrap
cable. Again it is not a special cable.)
I have a computer with an audio front panel that is connected to my Audiovation Adapter using an internal cable. There is nothing connected to Line-Out on the Audiovation rear panel. When I try to use the Audiovation Adapter, I get a buzz from the front panel speaker(s).
Some Audiovation Adapters have an
internal wrap circuit from Line-Out to Line-In for
diagnostic testing. When a 1/8 inch phone plug is
inserted into Line-Out to connect a speaker or headset
the internal wrap circuit is disconnected. But
when the audio front panel is used instead of the
Audiovation rear panel, the internal wrap circuit is not
Try inserting the headphone set into the
Line-Out socket. If the buzz stops and the Adapter
functions OK you have an internal wrap circuit that
needs to be disconnected. One solution is to
purchase a 1/8 inch phone plug and insert it into the
unused Line-Out socket on the Audiovation rear
AdapterId 8FD6 IBM Audiovation Adapter
;To enable PS/1 MIDI mode change pos=XX00X0XX to pos=XX00XXXX and uncomment the lines related to MIDI at the end of this file
I/O Address Selection
NOTE: To enable PS/1 MIDI mode - uncomment the following lines and re-configure
MIDI Port Enable/Disable
Game Port I/O address
DSP Interrupt Selection