||This task shows you
how to create an environment. Three environment types are available: box,
sphere and cylinder.
An environment is a simplified simulation of a landscape surrounding
your model and directly reflected by your model. It is an efficient way to
get a very quick feedback of the illumination behavior of your model and
check its integration in its final environment. For example, placing neon
lights as a 3D-texture on the ceiling will be used for car body design,
while referring to a picture of a Norvegian forest for the walls will
produce an impressive marketing image of a newly designed chainsaw.
Click Create Box Environment
to create an environment with a rectangular shape (to represent a room
Zoom out then click anywhere in the geometry area to
deselect the environment.
Position your pointer
over the edges then use the green segments
displayed to resize the
- drag a segment to resize the walls according to the edges
- press Shift and drag a segment to resize the walls
according to the center.
Right-click the environment in
the specification tree then select Properties (or press
Alt+Enter). The Properties dialog box is displayed.
The Dimensions tab
enables you to define the environment size. In our example, specify the
Length, Width and Height of the walls in
Click the Position tab to interactively define:
the environment translation from the origin along
the X, Y or Z axis
the environment translation along the X, Y, or Z
The Feature Properties
tab provides general information on the currently selected environment,
e.g. its name, its creation date, etc.
also interactively position your environment by dragging the compass
and dropping it onto the environment.