This task shows how to refine a polygonal mesh. Refinement is a command increasing the details of a polygonal mesh by splitting its triangles. It can be performed on the entire mesh or a selected region of the mesh. Refinement preserves the selection: each selected triangle will be removed from the mesh and replaced with two triangles. The two new triangles lie in the same plane as the original triangle. Additional triangles besides those selected may be refined and these will not be placed in the selection after refinement. |
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Open the Refine1.CATPart document. | |||||||||||
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