- offset (sur: Surface, offset: Length, orientation:
Boolean): Surface
Creates an offset surface. Set the boolean orientation to false to
change the side of the created surface regarding the reference surface.
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- assemble (Surface, ...): Surface
Creates a join of several surfaces.
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- split (tosplit: Surface, splitting: Surface,
orientation: Boolean): Surface
Creates a split of one surface by another. Use the third argument to
choose the side to keep.
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- split (tosplit: Surface, splitting: Curve,
orientation: Boolean): Surface
Creates a split of one surface by a curve. Use the third argument to
choose the side to keep.
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- trim (sur1: Surface, orientationSur1: Boolean,
sur2: Surface, orientationSur2: Boolean): Surface
Creates a trim of one surface by another. Use the Booleans to choose
the side to keep on each surface.
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- near (sur: surface, near: wireframe):
Surface
Extracts a connex sub-element of a non connex entity which is the
nearest from another element.
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- extrude (Curve, Direction, length1:
Length, length2: Length, orientation: Boolean) : Surface
Extrudes a wireframe profile in a given direction.
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- extrude (Surface, Direction, length1:
Length, length2: Length, orientation: Boolean):
Surface
Extrudes a surface in a given direction. The result is the skin of the
generated volume.
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- revolve (Curve, axis: Line, angle1:
Angle, angle2: Angle): Surface
Revolves a wireframe profile around a given axis.
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- revolve (Surface, axis: Line, angle1:
Angle, angle2: Angle): Surface
Revolves a surface around a given axis. The result is the skin of the
generated volume.
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- loft (sections: List, orientations: List):
Surface
Creates a loft from several sections.
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- loft (sections: List, orientations:
List, guides: List): Surface
Creates a loft from several sections and several guides.
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